using System.Collections; using System.Collections.Generic; using UnityEngine; public class ExtraManager : S_MonoSingleton { private ExtraAvatar mAvatar; protected override void Initialize() { base.Initialize(); mAvatar = GetComponentInChildren(); mAvatar.StopMoving(); } public void RestartAvatar() { mAvatar.Restart(); } public void StopMoving() { mAvatar.StopMoving(); } public void EnableInteraction(bool pEnabled) { mAvatar.EnableInteraction(pEnabled); } }