using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace MMO { public class MMOUITop : MMOUIBase { public ResBar DiamondBar => mDimondBar; public ResBar CoinBar => mCoinBar; [SerializeField] Button mBtnHelp; [SerializeField] ResBar mDimondBar; [SerializeField] ResBar mCoinBar; protected override void OnInit() { base.OnInit(); BindBtn(mBtnHelp, OnClickHelp); } public override void OnOpen() { base.OnOpen(); mDimondBar.InitBar(MMOUserData.Instance.Diamond); } private void OnClickHelp() { MMOModule.Instance.UIMgr.OpenUI(); } } }