using System; using System.Collections.Generic; using UnityEngine; namespace MMO { public class MMOInviteList : MMOListView { public override int Count => MMOAPIRequestManager.Instance.GetData().UserList.Length; protected override void ConfigCell(MMOInviteCell pCell) { pCell.ConfigInvite(MMOAPIRequestManager.Instance.GetData().UserList[pCell.Index]); } } }