using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MMO { public static class MMOEvent { public const string EnterMMO = "Robux_Enter"; public const string NameSubmit = "Name_Submit"; public const string TaskDiamondReach = "100K"; public const string TaskDiamondRedeem = "100K_Redeem"; public const string TaskPassLevelRedeem = "300Levels_Redeem"; public const string TaskDailyLevelRedeem = "30Levels_Redeem"; public const string TaskDailyAdsRedeem = "30Ads_Redeem"; public const string TaskNoRobotRedeem = "Robot_Redeem"; public const string TaskRankRedeem = "Queue_Redeem"; public const string TaskFinalRedeem = "Redeem_Success"; } }