using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MMO { public static class MMOUtils { public static Sprite LoadTaskIcon(MMOTaskType pType) { string tPath = ""; switch (pType) { case MMOTaskType.GetDiamond: tPath = "MMOImage/TaskIcon/Diamond"; break; case MMOTaskType.PassLevel: case MMOTaskType.DailyLevel: tPath = "MMOImage/TaskIcon/Level"; break; case MMOTaskType.WatchAds: case MMOTaskType.DailyAds: tPath = "MMOImage/TaskIcon/WatchAd"; break; case MMOTaskType.RiseRank: tPath = "MMOImage/TaskIcon/Rank"; break; } return Resources.Load(tPath); } } }