using System; public interface IToukaAdInterface { void Init (); void LoadBanner (System.Action _callback); void LoadInterstitial (System.Action _callback); void LoadVideo (System.Action _callback); void LoadNative(System.Action _callback); void ShowVideo (System.Action _callback); void ShowIntersitial (System.Action _callback); void ShowBanner (); void ShowNative(float x, float y, float width, float height,string adpos); void RemoveBanner(bool _clean); void RemoveNative(bool _isClean); bool IsReadyVideo (); bool IsReadyIntersitial (); bool IsReadyBanner (); bool IsReadyNative(); } public enum ToukaVideoStatus { SUCCESS, //成功给奖励 FAIL, //失败不给奖励 CANCEL, //取消不给奖励 SHOW, //视频展示,用于静音等逻辑处理 CLOSE, //视频关闭,用于静音等逻辑处理 } public enum ToukaIntersitialStatus { SHOW, //插屏展示,用于静音等逻辑处理 FAIL, //插屏展示失败,用于静音等逻辑处理 CLOSE, //插屏关闭,用于静音等逻辑处理 } public struct ToukaVideoPlace { //用于统计 public string ClickPlace; public string ShowPlace; public string RewardPlace; public ToukaVideoPlace (string clickPlace, string showPlace, string rewardPlace) { ClickPlace = clickPlace; ShowPlace = showPlace; RewardPlace = rewardPlace; } }