// Author: Daniele Giardini - http://www.demigiant.com
// Created: 2015/03/27 19:02
// 
// License Copyright (c) Daniele Giardini.
// This work is subject to the terms at http://dotween.demigiant.com/license.php
#if false // MODULE_MARKER
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
using TMPro;
namespace DG.Tweening
{
    /// 
    /// Methods that extend TMP_Text objects and allow to directly create and control tweens from their instances.
    /// 
    public static class ShortcutExtensionsTMPText
    {
        #region Colors
        /// Tweens a TextMeshPro's color to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOColor(this TMP_Text target, Color endValue, float duration)
        {
            TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's faceColor to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOFaceColor(this TMP_Text target, Color32 endValue, float duration)
        {
            TweenerCore t = DOTween.To(() => target.faceColor, x => target.faceColor = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's outlineColor to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOOutlineColor(this TMP_Text target, Color32 endValue, float duration)
        {
            TweenerCore t = DOTween.To(() => target.outlineColor, x => target.outlineColor = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's glow color to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        /// If TRUE will use the fontSharedMaterial instead than the fontMaterial
        public static TweenerCore DOGlowColor(this TMP_Text target, Color endValue, float duration, bool useSharedMaterial = false)
        {
            TweenerCore t = useSharedMaterial
                ? target.fontSharedMaterial.DOColor(endValue, "_GlowColor", duration)
                : target.fontMaterial.DOColor(endValue, "_GlowColor", duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's alpha color to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOFade(this TMP_Text target, float endValue, float duration)
        {
            TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro faceColor's alpha to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOFaceFade(this TMP_Text target, float endValue, float duration)
        {
            TweenerCore t = DOTween.ToAlpha(() => target.faceColor, x => target.faceColor = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        #endregion
        #region Other
        /// Tweens a TextMeshPro's scale to the given value (using correct uniform scale as TMP requires).
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOScale(this TMP_Text target, float endValue, float duration)
        {
            Transform trans = target.transform;
            Vector3 endValueV3 = new Vector3(endValue, endValue, endValue);
            TweenerCore t = DOTween.To(() => trans.localScale, x => trans.localScale = x, endValueV3, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's fontSize to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOFontSize(this TMP_Text target, float endValue, float duration)
        {
            TweenerCore t = DOTween.To(() => target.fontSize, x => target.fontSize = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's maxVisibleCharacters to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end value to reachThe duration of the tween
        public static TweenerCore DOMaxVisibleCharacters(this TMP_Text target, int endValue, float duration)
        {
            TweenerCore t = DOTween.To(() => target.maxVisibleCharacters, x => target.maxVisibleCharacters = x, endValue, duration);
            t.SetTarget(target);
            return t;
        }
        /// Tweens a TextMeshPro's text to the given value.
        /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations
        /// The end string to tween toThe duration of the tween
        /// If TRUE (default), rich text will be interpreted correctly while animated,
        /// otherwise all tags will be considered as normal text
        /// The type of scramble mode to use, if any
        /// A string containing the characters to use for scrambling.
        /// Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters.
        /// Leave it to NULL (default) to use default ones
        public static TweenerCore DOText(this TMP_Text target, string endValue, float duration, bool richTextEnabled = true, ScrambleMode scrambleMode = ScrambleMode.None, string scrambleChars = null)
        {
            TweenerCore t = DOTween.To(() => target.text, x => target.text = x, endValue, duration);
            t.SetOptions(richTextEnabled, scrambleMode, scrambleChars)
                .SetTarget(target);
            return t;
        }
        #endregion
    }
}
#endif