using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; public class ToolsManager : MonoBehaviour { #if UNITY_EDITOR [MenuItem("EditorTools/DestoryColl _F1", false, 1)] static void DestoryColl() { if (Selection.gameObjects.Length <= 0) { Debug.LogError("请选择至少一个游戏物体"); return; } for (int i = 0; i < Selection.gameObjects.Length; i++) { Selection.gameObjects[i].SetActive(!Selection.gameObjects[i].activeSelf); } } #endif }