using System; using System.IO; using System.Text; using System.Collections; using UnityEngine; namespace Touka { public class TKGProperties { public static Hashtable Load(string file) { Hashtable ht = new Hashtable(16); string content = null; try { content = File.ReadAllText(file, Encoding.UTF8); } catch (Exception e) { return null; } string[] rows = content.Split('\n'); string[] kv = null; foreach (string c in rows) { if (c.Trim().Length == 0) continue; kv = c.Split('='); if (kv.Length == 1) { ht[kv[0].Trim()] = ""; } else if (kv.Length == 2) { ht[kv[0].Trim()] = kv[1].Trim(); } } return ht; } } }