%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: youanxiagu_3 m_Shader: {fileID: 4800000, guid: 76026952bebc432438c6e699cf17cfe4, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Emissiontex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LightGradient: m_Texture: {fileID: 2800000, guid: f2ff5c1410c6be44bad35a808ba2e31e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RimGradient: m_Texture: {fileID: 2800000, guid: a65039cdef31fd34ca692d89a52874b3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGradient: m_Texture: {fileID: 2800000, guid: 835fce0f56be3874b8ddbe92b9aca073, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _FillBoundry: -0.8308498 - _FillSmooth: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _HighLightBoundry: 1 - _HighLightSmooth: 0.376 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _RimEnd: 1 - _RimStart: 0 - _RimStrength: 0 - _SmoothnessTextureChannel: 0 - _SpecEnd: 0.743 - _SpecStart: 0.835 - _SpecStrength: 1 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 - _boundry: 0 - _smooth: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emissioncolor: {r: 0, g: 0, b: 0, a: 1} - _FillColor: {r: 0, g: 0, b: 0, a: 1} - _HidhLightColor: {r: 0.13207549, g: 0.13207549, b: 0.13207549, a: 1} - _LitColor: {r: 0.8396226, g: 0.829139, b: 0.7802154, a: 1} - _MainColor: {r: 0.9528302, g: 0.917174, b: 0.876424, a: 1} - _NOShadow: {r: 1, g: 1, b: 1, a: 1} - _NOfill: {r: 0, g: 0, b: 0, a: 1} - _NOhl: {r: 0, g: 0, b: 0, a: 1} - _NOlight: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.75538445, g: 0.87398916, b: 0.9150943, a: 1} - _ShadowColor: {r: 0.6981132, g: 0.64365685, b: 0.63554645, a: 1} - _SpecColor: {r: 0.9150943, g: 0.9113945, b: 0.876246, a: 1} - _lightcolor: {r: 1, g: 1, b: 1, a: 1} - _shadowcolor: {r: 0.56416065, g: 0.45852616, b: 0.6037736, a: 1}