循环音结束接口修改
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@ -168,7 +168,7 @@ public class PanelResult : BasePanel
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private void OnClickAdCoin()
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private void OnClickAdCoin()
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{
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{
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mWheelAS.Stop();
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AudioManager.Instance.StopSoundLoop(mWheelAS);
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mIsRolling = false;
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mIsRolling = false;
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AdsUtils.PlayReward(Const.AdsValue.GetCoin, () =>
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AdsUtils.PlayReward(Const.AdsValue.GetCoin, () =>
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@ -184,7 +184,7 @@ public class PanelResult : BasePanel
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private void OnClickContinue()
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private void OnClickContinue()
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{
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{
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mWheelAS.Stop();
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AudioManager.Instance.StopSoundLoop(mWheelAS);
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UIUtils.FlyCoin(mBtnAdCoin.transform.position, mBaseCoin);
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UIUtils.FlyCoin(mBtnAdCoin.transform.position, mBaseCoin);
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AudioManager.Instance.PlaySound(AudioClipType.GetCoin);
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AudioManager.Instance.PlaySound(AudioClipType.GetCoin);
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