From cca6f3c3a0489a83fb8460db150ed3e5a9d09792 Mon Sep 17 00:00:00 2001 From: yangjing Date: Wed, 25 May 2022 22:10:57 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E7=A2=B0=E6=92=9E=E4=BD=93?= =?UTF-8?q?=E5=A4=A7=E5=B0=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Resources/Prefab/Soldier/Human/Human_01.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Human/Human_02.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Human/Human_04.prefab | 2 +- Assets/Resources/Prefab/Soldier/Human/Human_05.prefab | 2 +- Assets/Resources/Prefab/Soldier/Human/Human_06.prefab | 2 +- Assets/Resources/Prefab/Soldier/Human/Human_07.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Monster/Monster_01.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab | 6 +++--- Assets/Resources/Prefab/Soldier/Monster/Monster_07.prefab | 6 +++--- 11 files changed, 27 insertions(+), 27 deletions(-) diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_01.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_01.prefab index de341fa8..64215e13 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_01.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_01.prefab @@ -46,6 +46,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 081cb7be10a724457b1eb1068f095cec, type: 3} m_Name: m_EditorClassIdentifier: + AtkTrans: {fileID: 3312228187721600080} + HitTrans: {fileID: 0} BType: 0 Level: 0 GroupID: 0 @@ -58,8 +60,6 @@ MonoBehaviour: AtkDistance: 0 AtkArea: 0 AtkInterval: 1 - AtkTrans: {fileID: 3312228187721600080} - HitTrans: {fileID: 0} CurrentState: MoveTarget: {fileID: 0} ShootTarget: {fileID: 0} @@ -91,7 +91,7 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 0.5 + m_Radius: 0.4 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 1, z: 0} diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_02.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_02.prefab index 4218f880..ff5e67e3 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_02.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_02.prefab @@ -46,6 +46,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 081cb7be10a724457b1eb1068f095cec, type: 3} m_Name: m_EditorClassIdentifier: + AtkTrans: {fileID: 5958207673030228142} + HitTrans: {fileID: 0} BType: 0 Level: 0 GroupID: 0 @@ -58,8 +60,6 @@ MonoBehaviour: AtkDistance: 0 AtkArea: 0 AtkInterval: 1 - AtkTrans: {fileID: 5958207673030228142} - HitTrans: {fileID: 0} CurrentState: MoveTarget: {fileID: 0} ShootTarget: {fileID: 0} @@ -91,7 +91,7 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 0.5 + m_Radius: 0.4 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 1, z: 0} diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_04.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_04.prefab index 1c50f12b..fba92bcc 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_04.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_04.prefab @@ -124,7 +124,7 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 1.2 + m_Radius: 1 m_Height: 3 m_Direction: 1 m_Center: {x: 0, y: 1.5, z: 0} diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_05.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_05.prefab index d32dc46e..d2c7d741 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_05.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_05.prefab @@ -188,7 +188,7 @@ CapsuleCollider: m_Radius: 1 m_Height: 3 m_Direction: 1 - m_Center: {x: 0, y: 4, z: 0} + m_Center: {x: 0, y: 6, z: 0} --- !u!114 &2849252137115275723 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_06.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_06.prefab index d15be7c1..7abec04e 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_06.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_06.prefab @@ -190,7 +190,7 @@ CapsuleCollider: m_Radius: 1.3 m_Height: 3 m_Direction: 1 - m_Center: {x: 0, y: 4, z: 0} + m_Center: {x: 0, y: 6, z: 0} --- !u!114 &2849252137115275723 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Human/Human_07.prefab b/Assets/Resources/Prefab/Soldier/Human/Human_07.prefab index 88914740..f309304c 100644 --- a/Assets/Resources/Prefab/Soldier/Human/Human_07.prefab +++ b/Assets/Resources/Prefab/Soldier/Human/Human_07.prefab @@ -185,10 +185,10 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 3 - m_Height: 6 + m_Radius: 1.5 + m_Height: 3 m_Direction: 1 - m_Center: {x: 0, y: 5, z: 0} + m_Center: {x: 0, y: 6, z: 0} --- !u!114 &2849252137115275723 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_01.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_01.prefab index 69df0a86..d9f7a553 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_01.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_01.prefab @@ -46,6 +46,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 081cb7be10a724457b1eb1068f095cec, type: 3} m_Name: m_EditorClassIdentifier: + AtkTrans: {fileID: 2310027827306009246} + HitTrans: {fileID: 0} BType: 0 Level: 0 GroupID: 0 @@ -58,8 +60,6 @@ MonoBehaviour: AtkDistance: 0 AtkArea: 0 AtkInterval: 1 - AtkTrans: {fileID: 2310027827306009246} - HitTrans: {fileID: 0} CurrentState: MoveTarget: {fileID: 0} ShootTarget: {fileID: 0} @@ -91,7 +91,7 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 0.5 + m_Radius: 0.4 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 1, z: 0} diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab index df988cc3..a22f5b5e 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab @@ -204,10 +204,10 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 1.6 - m_Height: 3.2 + m_Radius: 1 + m_Height: 2 m_Direction: 1 - m_Center: {x: 0, y: 1.6, z: 0} + m_Center: {x: 0, y: 1, z: 0} --- !u!114 &2473898093118942636 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab index 8b18c33d..1bd08532 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab @@ -174,10 +174,10 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 1.6 - m_Height: 3.2 + m_Radius: 1 + m_Height: 2 m_Direction: 1 - m_Center: {x: 0, y: 1.6, z: 0} + m_Center: {x: 0, y: 1, z: 0} --- !u!114 &2473898093118942636 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab index 809b99a4..35724f92 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab @@ -185,10 +185,10 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 1.6 - m_Height: 3.2 + m_Radius: 1.1 + m_Height: 2.2 m_Direction: 1 - m_Center: {x: 0, y: 1.6, z: 0} + m_Center: {x: 0, y: 1.1, z: 0} --- !u!114 &2473898093118942636 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_07.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_07.prefab index 223eb62e..ac70c42a 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_07.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_07.prefab @@ -185,10 +185,10 @@ CapsuleCollider: m_Material: {fileID: 13400000, guid: 279946bb34a03424eaa8348c5ada5481, type: 2} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 1.6 - m_Height: 3.2 + m_Radius: 1.5 + m_Height: 3 m_Direction: 1 - m_Center: {x: 0, y: 1.6, z: 0} + m_Center: {x: 0, y: 1.5, z: 0} --- !u!114 &2473898093118942636 MonoBehaviour: m_ObjectHideFlags: 0