修复地面材质,跳过UnitySplash,安卓刘海屏适配,AudioManager Bug,Robux2.0问题
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@ -63,6 +63,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -137,6 +138,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0.1882353, g: 0.23137255, b: 0.23921569, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -252,17 +254,18 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 18
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m_FontSize: 25
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m_FontStyle: 1
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m_BestFit: 1
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m_MinSize: 18
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m_MaxSize: 25
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m_MinSize: 2
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m_MaxSize: 35
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -331,6 +334,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -405,6 +409,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -481,6 +486,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -555,6 +561,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -630,6 +637,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -704,6 +712,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -778,6 +787,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -852,6 +862,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -930,6 +941,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1055,6 +1067,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1135,6 +1148,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1163,6 +1177,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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@ -1253,6 +1268,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1415,6 +1431,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1443,6 +1460,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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@ -1533,6 +1551,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1607,6 +1626,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1718,6 +1738,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1795,6 +1816,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1869,6 +1891,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -90,7 +90,7 @@ namespace MMO
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}
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}
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if (Mathf.Abs((float)Screen.height / Screen.width - 2436 / 1125f) <= 0.01f)
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if (((float)Screen.height / Screen.width) > 1.95f)
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return true;
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return false;
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@ -172,8 +172,6 @@ public partial class MMOModule : MonoBehaviour
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return;
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}
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MMOInnerSDKManager.Instance.LogEvent("Robux_" + IsAccessible);
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mDelCheckOver = pDelCheckOver;
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MMOUserData.Instance.IsMMOUser = pIsMMOUser;
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@ -190,6 +188,11 @@ public partial class MMOModule : MonoBehaviour
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}
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}
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public void LogMMOUser(bool pIsMMO)
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{
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MMOInnerSDKManager.Instance.LogEvent("Robux_" + pIsMMO);
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}
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private void OnLoadOver()
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{
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MMOUserData.Instance.FinishLoading();
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@ -81,8 +81,6 @@ namespace MMO
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set
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{
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mDiamond = value;
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DelUpdateDiamond?.Invoke(mDiamond);
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Save();
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}
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}
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@ -131,6 +131,7 @@ namespace MMO
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if (tRecord.TaskType == MMOTaskType.GetDiamond)
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{
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MMOUserData.Instance.Diamond -= tRecord.TargetNum;
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MMOModule.Instance.UIMgr.GetUI<MMOUITop>().DiamondBar.PopRes(-tRecord.TargetNum, MMOUserData.Instance.Diamond);
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}
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MMOUserData.Instance.FinishTask(tTask.TaskType);
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@ -8,17 +8,15 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Block_Forbidden
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m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: dea34df890f55cf479bde59c7a5ed961, type: 3}
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m_ShaderKeywords: TCP2_REFLECTIONS_FRESNEL TCP2_RIM_LIGHTING_LIGHTMASK TCP2_UV_NORMALS_FULL
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_ALPHABLEND_ON
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses:
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- ALWAYS
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -42,6 +40,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DissolveTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -106,6 +108,10 @@ Material:
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m_Texture: {fileID: 2800000, guid: 835fce0f56be3874b8ddbe92b9aca073, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _BlendOp: 0
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- _BumpScale: 1
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@ -117,6 +123,7 @@ Material:
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DirectIntensityOutline: 1
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- _Dissolve: 0
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- _DistortionBlend: 0.5
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- _DistortionEnabled: 0
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- _DistortionStrength: 1
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@ -132,6 +139,7 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _HardSide: 0
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- _HighLightBoundry: 1
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- _HighLightSmooth: 0.001
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- _IndirectIntensity: 1
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@ -207,7 +215,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 0.77254903, g: 0.74509805, b: 0.7176471, a: 1}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 0.04438341, b: 0, a: 0.40392157}
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- _Color: {r: 1, g: 0.04438341, b: 0, a: 0.34901962}
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _EmiColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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@ -232,3 +240,4 @@ Material:
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- _SpecularColor: {r: 0.14150941, g: 0.13969748, b: 0.13817193, a: 1}
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- _lightcolor: {r: 1, g: 1, b: 1, a: 1}
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- _shadowcolor: {r: 1, g: 0.99412984, b: 0.68235296, a: 1}
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m_BuildTextureStacks: []
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@ -8,17 +8,15 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Block_Mergable
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m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: dea34df890f55cf479bde59c7a5ed961, type: 3}
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m_ShaderKeywords: TCP2_REFLECTIONS_FRESNEL TCP2_RIM_LIGHTING_LIGHTMASK TCP2_UV_NORMALS_FULL
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_ALPHABLEND_ON
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses:
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- ALWAYS
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -42,6 +40,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DissolveTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -106,6 +108,10 @@ Material:
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m_Texture: {fileID: 2800000, guid: 835fce0f56be3874b8ddbe92b9aca073, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _BlendOp: 0
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- _BumpScale: 1
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@ -117,6 +123,7 @@ Material:
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DirectIntensityOutline: 1
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- _Dissolve: 0
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- _DistortionBlend: 0.5
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- _DistortionEnabled: 0
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- _DistortionStrength: 1
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@ -132,6 +139,7 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _HardSide: 0
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||||
- _HighLightBoundry: 1
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- _HighLightSmooth: 0.001
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- _IndirectIntensity: 1
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@ -207,7 +215,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 0.77254903, g: 0.74509805, b: 0.7176471, a: 1}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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||||
- _Color: {r: 0, g: 1, b: 0.025922537, a: 0.40392157}
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- _Color: {r: 0, g: 1, b: 0.025922537, a: 0.34901962}
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _EmiColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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@ -232,3 +240,4 @@ Material:
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- _SpecularColor: {r: 0.14150941, g: 0.13969748, b: 0.13817193, a: 1}
|
||||
- _lightcolor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _shadowcolor: {r: 1, g: 0.99412984, b: 0.68235296, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -8,17 +8,15 @@ Material:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Block_Movable
|
||||
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Shader: {fileID: 4800000, guid: dea34df890f55cf479bde59c7a5ed961, type: 3}
|
||||
m_ShaderKeywords: TCP2_REFLECTIONS_FRESNEL TCP2_RIM_LIGHTING_LIGHTMASK TCP2_UV_NORMALS_FULL
|
||||
_ALPHABLEND_ON
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- ALWAYS
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
|
@ -42,6 +40,10 @@ Material:
|
|||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DissolveTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
|
@ -106,6 +108,10 @@ Material:
|
|||
m_Texture: {fileID: 2800000, guid: 835fce0f56be3874b8ddbe92b9aca073, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _texcoord:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
|
@ -117,6 +123,7 @@ Material:
|
|||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DirectIntensityOutline: 1
|
||||
- _Dissolve: 0
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
|
@ -132,6 +139,7 @@ Material:
|
|||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HardSide: 0
|
||||
- _HighLightBoundry: 1
|
||||
- _HighLightSmooth: 0.001
|
||||
- _IndirectIntensity: 1
|
||||
|
@ -207,7 +215,7 @@ Material:
|
|||
m_Colors:
|
||||
- _BaseColor: {r: 0.77254903, g: 0.74509805, b: 0.7176471, a: 1}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 0.6132076, g: 0.17357485, b: 0, a: 1}
|
||||
- _Color: {r: 0.9811321, g: 0.972549, b: 0, a: 0.34901962}
|
||||
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _EmiColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
|
@ -232,3 +240,4 @@ Material:
|
|||
- _SpecularColor: {r: 0.14150941, g: 0.13969748, b: 0.13817193, a: 1}
|
||||
- _lightcolor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _shadowcolor: {r: 0.68235296, g: 1, b: 0.99999994, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -8,17 +8,15 @@ Material:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Block_Picked
|
||||
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Shader: {fileID: 4800000, guid: dea34df890f55cf479bde59c7a5ed961, type: 3}
|
||||
m_ShaderKeywords: TCP2_REFLECTIONS_FRESNEL TCP2_RIM_LIGHTING_LIGHTMASK TCP2_UV_NORMALS_FULL
|
||||
_ALPHABLEND_ON
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- ALWAYS
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
|
@ -42,6 +40,10 @@ Material:
|
|||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DissolveTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
|
@ -106,6 +108,10 @@ Material:
|
|||
m_Texture: {fileID: 2800000, guid: 835fce0f56be3874b8ddbe92b9aca073, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _texcoord:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
|
@ -117,6 +123,7 @@ Material:
|
|||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DirectIntensityOutline: 1
|
||||
- _Dissolve: 0
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
|
@ -132,6 +139,7 @@ Material:
|
|||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HardSide: 0
|
||||
- _HighLightBoundry: 1
|
||||
- _HighLightSmooth: 0.001
|
||||
- _IndirectIntensity: 1
|
||||
|
@ -207,7 +215,7 @@ Material:
|
|||
m_Colors:
|
||||
- _BaseColor: {r: 0.77254903, g: 0.74509805, b: 0.7176471, a: 1}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 0.6132076, g: 0.17357485, b: 0, a: 1}
|
||||
- _Color: {r: 0, g: 0.6392157, b: 1, a: 0.34901962}
|
||||
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _EmiColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
|
@ -232,3 +240,4 @@ Material:
|
|||
- _SpecularColor: {r: 0.14150941, g: 0.13969748, b: 0.13817193, a: 1}
|
||||
- _lightcolor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _shadowcolor: {r: 0.68235296, g: 1, b: 0.99999994, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -81,7 +81,7 @@ public class AudioManager : D_MonoSingleton<AudioManager>
|
|||
if (tClip == null)
|
||||
return;
|
||||
|
||||
if (mMusicPlayer.enabled)
|
||||
if (mMusicPlayer.clip != tClip)
|
||||
{
|
||||
mMusicPlayer.clip = tClip;
|
||||
mMusicPlayer.loop = true;
|
||||
|
@ -147,16 +147,18 @@ public class AudioManager : D_MonoSingleton<AudioManager>
|
|||
if (tClip == null)
|
||||
return null;
|
||||
|
||||
AudioSource tLoopAudio = gameObject.AddComponent<AudioSource>();
|
||||
tLoopAudio.clip = tClip;
|
||||
tLoopAudio.loop = true;
|
||||
tLoopAudio.volume *= pVolumeScale;
|
||||
if (mSoundPlayer.enabled)
|
||||
{
|
||||
AudioSource tLoopAudio = gameObject.AddComponent<AudioSource>();
|
||||
tLoopAudio.clip = tClip;
|
||||
tLoopAudio.loop = true;
|
||||
tLoopAudio.volume *= pVolumeScale;
|
||||
tLoopAudio.Play();
|
||||
|
||||
return tLoopAudio;
|
||||
}
|
||||
|
||||
return tLoopAudio;
|
||||
return null;
|
||||
}
|
||||
|
||||
public void StopSoundLoop(AudioSource pAudioSrc)
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
/* ---------------------------------------------------------------- */
|
||||
/* Skip Unity Splash Screen */
|
||||
/* Create by psygames */
|
||||
/* https://github.com/psygames/UnitySkipSplash */
|
||||
/* ---------------------------------------------------------------- */
|
||||
|
||||
#if !UNITY_EDITOR
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
public class SkipSplash
|
||||
{
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
|
||||
private static void BeforeSplashScreen()
|
||||
{
|
||||
#if UNITY_WEBGL
|
||||
Application.focusChanged += Application_focusChanged;
|
||||
#else
|
||||
System.Threading.Tasks.Task.Run(AsyncSkip);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if UNITY_WEBGL
|
||||
private static void Application_focusChanged(bool obj)
|
||||
{
|
||||
Application.focusChanged -= Application_focusChanged;
|
||||
SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
|
||||
}
|
||||
#else
|
||||
private static void AsyncSkip()
|
||||
{
|
||||
SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 975b24b136a404fe88d0bf8293d93815
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -43,7 +43,7 @@ public class XAdaptor : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
if (Mathf.Abs((float)Screen.height / Screen.width - 2436 / 1125f) <= 0.01f)
|
||||
if (((float)Screen.height / Screen.width) > 1.95f)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
|
|
@ -225,6 +225,7 @@ public class PlayerData : StorageBase<PlayerData>
|
|||
{
|
||||
case Touka.FunctionType.Function_wangz:
|
||||
IsMMOUser = pOn;
|
||||
MMOModule.Instance.LogMMOUser(IsMMOUser);
|
||||
Debug.Log("Usersource is mmo :" + IsMMOUser);
|
||||
break;
|
||||
case Touka.FunctionType.Function_IP:
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace Touka
|
|||
{
|
||||
private static TKGNativeInterface _instance;
|
||||
|
||||
private string UnitySDKVersion = "2.2.7";
|
||||
private string UnitySDKVersion = "2.2.8";
|
||||
|
||||
public static TKGNativeInterface Instance
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue