胜利才弹网赚

This commit is contained in:
yangjing 2022-10-07 17:41:01 +08:00
parent 09b3be2c38
commit 7f52f1e028
1 changed files with 14 additions and 7 deletions

View File

@ -429,15 +429,22 @@ public class GameLogic : MonoBehaviour
mEnemyGroupMgr.Win(); mEnemyGroupMgr.Win();
AudioManager.Instance.PlaySound(AudioClipType.GameLose); AudioManager.Instance.PlaySound(AudioClipType.GameLose);
} }
mOverTimer.StartTimer(() => if (mIsWin)
{ {
MMOModule.Instance.PassLevel(PlayerData.Instance.CurrentLevel, (pPos, pDiamond) => mOverTimer.StartTimer(() =>
{ {
PlayerData.Instance.Diamond += pDiamond; MMOModule.Instance.PassLevel(PlayerData.Instance.CurrentLevel, (pPos, pDiamond) =>
UIUtils.FlyDiamond(pPos, pDiamond); {
}, ShowResult); PlayerData.Instance.Diamond += pDiamond;
}, 1.5f); UIUtils.FlyDiamond(pPos, pDiamond);
}, ShowResult);
}, 1.5f);
}
else
{
mOverTimer.StartTimer(ShowResult, 1.5f);
}
} }
private void ShowResult() private void ShowResult()