先去掉动画,失败金币改回0.3
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@ -231,6 +231,11 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 5734450118996608895}
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m_Modifications:
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- target: {fileID: 661471951262042482, guid: 6576d095c7ff91d4392c38de987cd343,
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type: 3}
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3594132950330721509, guid: 6576d095c7ff91d4392c38de987cd343,
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type: 3}
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propertyPath: m_Name
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@ -291,6 +291,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7866942072861781596, guid: bdcfa93fc105d214dbebf33599bdd682,
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type: 3}
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: bdcfa93fc105d214dbebf33599bdd682, type: 3}
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--- !u!1 &3746380204141339059 stripped
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@ -28,7 +28,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8552034085890034287}
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m_RootOrder: 4
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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--- !u!1 &2598636805368933305
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GameObject:
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@ -296,6 +296,11 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 3679206852520171700, guid: 0d5b120cdfdcfe146a4d2c363d289588,
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type: 3}
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 0d5b120cdfdcfe146a4d2c363d289588, type: 3}
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--- !u!1 &9071724216456466645 stripped
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@ -44,7 +44,7 @@ public class PanelResult : BasePanel
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mGobLose.SetActive(!pWin);
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float tLevelFactor = ((PlayerData.Instance.CurrentLevel - 1) / 20) * 0.5f + 1;
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mBaseCoin = (int)(pTotalHurt * 10 * tLevelFactor * (pWin ? 1 : 0.5f));
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mBaseCoin = (int)(pTotalHurt * 10 * tLevelFactor * (pWin ? 1 : 0.3f));
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mIsRolling = true;
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mTxtAdCoin.text = UIUtils.NumForShort(mBaseCoin);
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