From 09ae8ca83520f9e8623e9146edc86de4181325d4 Mon Sep 17 00:00:00 2001 From: yangjing Date: Fri, 3 Jun 2022 21:16:11 +0800 Subject: [PATCH] =?UTF-8?q?=E5=85=88=E5=8E=BB=E6=8E=89=E5=8A=A8=E7=94=BB?= =?UTF-8?q?=EF=BC=8C=E5=A4=B1=E8=B4=A5=E9=87=91=E5=B8=81=E6=94=B9=E5=9B=9E?= =?UTF-8?q?0.3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab | 5 +++++ Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab | 5 +++++ Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab | 7 ++++++- Assets/Scripts/UIs/PanelResult.cs | 2 +- 4 files changed, 17 insertions(+), 2 deletions(-) diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab index a22f5b5e..58d4804a 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_04.prefab @@ -231,6 +231,11 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 5734450118996608895} m_Modifications: + - target: {fileID: 661471951262042482, guid: 6576d095c7ff91d4392c38de987cd343, + type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} - target: {fileID: 3594132950330721509, guid: 6576d095c7ff91d4392c38de987cd343, type: 3} propertyPath: m_Name diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab index 1bd08532..5fe56bed 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_05.prefab @@ -291,6 +291,11 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7866942072861781596, guid: bdcfa93fc105d214dbebf33599bdd682, + type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bdcfa93fc105d214dbebf33599bdd682, type: 3} --- !u!1 &3746380204141339059 stripped diff --git a/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab b/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab index 4da6c0c1..77f917bd 100644 --- a/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab +++ b/Assets/Resources/Prefab/Soldier/Monster/Monster_06.prefab @@ -28,7 +28,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8552034085890034287} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &2598636805368933305 GameObject: @@ -296,6 +296,11 @@ PrefabInstance: propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 3679206852520171700, guid: 0d5b120cdfdcfe146a4d2c363d289588, + type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0d5b120cdfdcfe146a4d2c363d289588, type: 3} --- !u!1 &9071724216456466645 stripped diff --git a/Assets/Scripts/UIs/PanelResult.cs b/Assets/Scripts/UIs/PanelResult.cs index 5498ec10..f72c4bf2 100644 --- a/Assets/Scripts/UIs/PanelResult.cs +++ b/Assets/Scripts/UIs/PanelResult.cs @@ -44,7 +44,7 @@ public class PanelResult : BasePanel mGobLose.SetActive(!pWin); float tLevelFactor = ((PlayerData.Instance.CurrentLevel - 1) / 20) * 0.5f + 1; - mBaseCoin = (int)(pTotalHurt * 10 * tLevelFactor * (pWin ? 1 : 0.5f)); + mBaseCoin = (int)(pTotalHurt * 10 * tLevelFactor * (pWin ? 1 : 0.3f)); mIsRolling = true; mTxtAdCoin.text = UIUtils.NumForShort(mBaseCoin);