36 lines
819 B
C#
36 lines
819 B
C#
|
|
using System;
|
|||
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
namespace MMO
|
|||
|
|
{
|
|||
|
|
[Serializable]
|
|||
|
|
public class MMORequestInviteProgress : MMORequestBase
|
|||
|
|
{
|
|||
|
|
protected override string APIName => "InviteSuccess";
|
|||
|
|
|
|||
|
|
[SerializeField] private string code;
|
|||
|
|
|
|||
|
|
public MMORequestInviteProgress(string pInviteCode)
|
|||
|
|
{
|
|||
|
|
code = pInviteCode;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[Serializable]
|
|||
|
|
public class MMORespondInviteProgress : MMORespondBase
|
|||
|
|
{
|
|||
|
|
public MMORespondInvitedUser[] UserList => allUser;
|
|||
|
|
|
|||
|
|
[SerializeField] MMORespondInvitedUser[] allUser;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[Serializable]
|
|||
|
|
public class MMORespondInvitedUser
|
|||
|
|
{
|
|||
|
|
public string PlayerID => toukaID;
|
|||
|
|
public int Level => level;
|
|||
|
|
|
|||
|
|
[SerializeField] private string toukaID;
|
|||
|
|
[SerializeField] private int level;
|
|||
|
|
}
|
|||
|
|
}
|