43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | ------------------ | ||
|  | Epic Toon FX | ||
|  | ------------------ | ||
|  | 
 | ||
|  | To use the effects, simply import the asset to your project. | ||
|  | The effect prefabs can be dragged and dropped into the scene, or spawned with a script. | ||
|  | 
 | ||
|  | Feel free to reference or re-purpose any of the included scripts for your games or projects. | ||
|  | 
 | ||
|  | ------------------ | ||
|  | F.A.Q.: | ||
|  | ------------------ | ||
|  | 
 | ||
|  | Q: I'm getting a lot of "AABB" errors when testing the demo or importing the effects to my project. | ||
|  | 
 | ||
|  | A: This happens in Unity 5.3, and can be fixed by updating to 5.3.1p2 or later versions. | ||
|  | 
 | ||
|  | ---------------------------------------- | ||
|  | 
 | ||
|  | Q: I think this pack is missing something / This pack doesn't have an effect like this | ||
|  | 
 | ||
|  | A: If you have any suggestions for additional content, feel free to send me an e-mail, and it might just be featured in the next version. | ||
|  | 
 | ||
|  | ---------------------------------------- | ||
|  | 
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|  | Q: My impact effects rotation is odd!  | ||
|  | 
 | ||
|  | A: Some of the impact effects default rotation is set to impact at a floor. | ||
|  | This means you will have to script the impact effect to be rotated according to the surface direction. | ||
|  | 
 | ||
|  | ------------------ | ||
|  | Credits: | ||
|  | ------------------ | ||
|  | 
 | ||
|  | Particle effects, sprites and design by Kenneth Foldal Moe | ||
|  | Thanks to Daniel Kole Productions for the demo programming! (Check out his Asset Store here: http://u3d.as/3mq ) | ||
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|  | Feedback and questions can be sent to: archanor.work@gmail.com | ||
|  | 
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|  | If you like this asset, please rate and review it at the Asset Store! |