42 lines
		
	
	
		
			875 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			42 lines
		
	
	
		
			875 B
		
	
	
	
		
			C#
		
	
	
	
|  | using UnityEngine; | |||
|  | using System.Collections; | |||
|  | using HedgehogTeam.EasyTouch; | |||
|  | 
 | |||
|  | public class ETWindow : MonoBehaviour { | |||
|  | 
 | |||
|  | 	private bool drag = false; | |||
|  | 
 | |||
|  | 	void OnEnable(){ | |||
|  | 		EasyTouch.On_TouchDown += On_TouchDown; | |||
|  | 		EasyTouch.On_TouchStart += On_TouchStart; | |||
|  | 	} | |||
|  | 	 | |||
|  | 	void OnDestroy(){ | |||
|  | 		EasyTouch.On_TouchDown -= On_TouchDown; | |||
|  | 		EasyTouch.On_TouchStart -= On_TouchStart; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void On_TouchStart (Gesture gesture){ | |||
|  | 
 | |||
|  | 		drag = false; | |||
|  | 		if (gesture.isOverGui){ | |||
|  | 
 | |||
|  | 			if (gesture.pickedUIElement == gameObject || gesture.pickedUIElement.transform.IsChildOf( transform)){ | |||
|  | 				transform.SetAsLastSibling(); | |||
|  | 				drag = true; | |||
|  | 			} | |||
|  | 		} | |||
|  | 
 | |||
|  | 
 | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void On_TouchDown (Gesture gesture){ | |||
|  | 
 | |||
|  | 		if (gesture.isOverGui){ | |||
|  | 			if ((gesture.pickedUIElement == gameObject || gesture.pickedUIElement.transform.IsChildOf( transform)) && drag){ | |||
|  | 				transform.position += (Vector3)gesture.deltaPosition; | |||
|  | 			} | |||
|  | 		} | |||
|  | 	} | |||
|  | } |