12 lines
		
	
	
		
			297 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			12 lines
		
	
	
		
			297 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | 
 | |||
|  | public partial class Const | |||
|  | { | |||
|  |     public static class Layer | |||
|  |     { | |||
|  |         public static int BlockSlot = LayerMask.NameToLayer("BlockSlot"); | |||
|  |         public static int Ground = LayerMask.NameToLayer("Ground"); | |||
|  |     } | |||
|  | } |