51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | using UnityEngine; | ||
|  | using System.Collections; | ||
|  | using UnityEditor; | ||
|  | using HedgehogTeam.EasyTouch; | ||
|  | #if UNITY_5_3 | ||
|  | using UnityEditor.SceneManagement; | ||
|  | #endif | ||
|  | 
 | ||
|  | [CustomEditor(typeof(QuickTouch))] | ||
|  | public class QuickTouchInspector : Editor { | ||
|  | 
 | ||
|  | 	public override void OnInspectorGUI(){ | ||
|  | 		 | ||
|  | 		QuickTouch t = (QuickTouch)target; | ||
|  | 
 | ||
|  | 		EditorGUILayout.Space(); | ||
|  | 
 | ||
|  | 		t.quickActionName = EditorGUILayout.TextField("Name",t.quickActionName); | ||
|  | 
 | ||
|  | 		EditorGUILayout.Space(); | ||
|  | 
 | ||
|  | 		t.is2Finger = EditorGUILayout.Toggle("2 fingers gesture",t.is2Finger); | ||
|  | 		t.actionTriggering = (QuickTouch.ActionTriggering)EditorGUILayout.EnumPopup("Action triggering",t.actionTriggering); | ||
|  | 
 | ||
|  | 		EditorGUILayout.Space(); | ||
|  | 
 | ||
|  | 		if (!t.is2Finger){ | ||
|  | 			t.isMultiTouch = EditorGUILayout.ToggleLeft("Allow multi-touch",t.isMultiTouch); | ||
|  | 		} | ||
|  | 		t.enablePickOverUI = EditorGUILayout.ToggleLeft("Allow over UI Element",t.enablePickOverUI); | ||
|  | 
 | ||
|  | 		serializedObject.Update(); | ||
|  | 		SerializedProperty touch = serializedObject.FindProperty("onTouch"); | ||
|  | 		EditorGUILayout.PropertyField(touch, true, null); | ||
|  | 		serializedObject.ApplyModifiedProperties(); | ||
|  | 
 | ||
|  | 		if (t.actionTriggering == QuickTouch.ActionTriggering.Up){ | ||
|  | 			touch = serializedObject.FindProperty("onTouchNotOverMe"); | ||
|  | 			EditorGUILayout.PropertyField(touch, true, null); | ||
|  | 			serializedObject.ApplyModifiedProperties(); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (GUI.changed){ | ||
|  | 			EditorUtility.SetDirty(t); | ||
|  | 			#if UNITY_5_3 | ||
|  | 			EditorSceneManager.MarkSceneDirty( EditorSceneManager.GetActiveScene()); | ||
|  | 			#endif | ||
|  | 		} | ||
|  | 	} | ||
|  | } |