mergemilitary/Assets/Scripts/Game/Wars/Soldiers/SoldierStates/SoldierStateWin.cs

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2022-05-23 13:39:59 +00:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SoldierStateWin : BaseState<SoldierUnit>
{
public override void EnterState(Type pLastState)
{
base.EnterState(pLastState);
mMaster.SetACTrigger(SoldierACTrigger.TriggerWin);
}
public override void ExecuteState(float pDeltaTime)
{
base.ExecuteState(pDeltaTime);
}
public override void ExitState(Type pNextState)
{
base.ExitState(pNextState);
}
}