12 lines
297 B
C#
12 lines
297 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public partial class Const
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{
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public static class Layer
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{
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public static int BlockSlot = LayerMask.NameToLayer("BlockSlot");
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public static int Ground = LayerMask.NameToLayer("Ground");
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}
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}
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