20 lines
359 B
C#
20 lines
359 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AutoRotate : MonoBehaviour
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{
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[SerializeField] Vector3 mRotateSpeed;
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private Transform mTrans;
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private void Awake()
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{
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mTrans = transform;
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}
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private void Update()
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{
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mTrans.Rotate(mRotateSpeed * Time.deltaTime);
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}
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}
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