mergemilitary/Assets/Scripts/UIs/PanelGame.cs

86 lines
2.1 KiB
C#
Raw Permalink Normal View History

2022-05-23 13:39:59 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PanelGame : BasePanel
{
[SerializeField] Transform mCtnHp;
[SerializeField] Text mTxtSpeed;
[SerializeField] Button mBtnSpeed;
[SerializeField] Text mTxtInkPercent;
[SerializeField] Image mImgInkPercent;
[SerializeField] GameObject mGobX1;
[SerializeField] GameObject mGobX2;
[SerializeField] GameObject mTplHudHp;
private List<HudHp> mHpBarList = new List<HudHp>();
private void Awake()
{
UIUtils.BindBtn(mBtnSpeed, OnClickSpeed);
}
private void Update()
{
for (int i = 0; i < mHpBarList.Count; i++)
{
if (mHpBarList[i].gameObject.activeInHierarchy)
{
mHpBarList[i].Refresh();
}
}
}
public override void OnOpen()
{
base.OnOpen();
mBtnSpeed.gameObject.SetActive(PlayerData.Instance.CurrentLevel >= 3);
SetSpeedDisplay();
}
public override void OnClose()
{
base.OnClose();
GameManager.Instance.GameSpeed = 1;
}
public HudHp CreateHudHp(Transform pOwnerTrans, float pHOffset, bool pIsRed, float pScale = 1)
{
HudHp tHp = Instantiate(mTplHudHp, mCtnHp).GetComponent<HudHp>();
tHp.gameObject.SetActive(true);
Utils.NormalizeGameObject(tHp.gameObject);
tHp.Init(pOwnerTrans, UIManager.Instance.UICanvas, Camera.main, pHOffset);
tHp.InitHp(pIsRed, pScale);
mHpBarList.Add(tHp);
return tHp;
}
private void SetSpeedDisplay()
{
mTxtSpeed.text = "x " + GameManager.Instance.GameSpeed;
mGobX1.SetActive(GameManager.Instance.GameSpeed == 1);
mGobX2.SetActive(GameManager.Instance.GameSpeed == 2);
}
private void OnClickSpeed()
{
GameManager.Instance.GameSpeed = GameManager.Instance.GameSpeed == 1 ? 2 : 1;
SetSpeedDisplay();
if (GameManager.Instance.GameSpeed == 2)
{
TKGSDKManager.Instance.LogEvent(Const.AdsEvent.SpeedUp, Const.AdsKey.Level, PlayerData.Instance.CurrentLevel.ToString());
}
}
}