21 lines
515 B
C#
21 lines
515 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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public class LevelSpot : MonoBehaviour
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{
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[SerializeField] GameObject mGobPassed;
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[SerializeField] GameObject mGobCurrent;
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public void InitSpot(bool pPassed, bool pCurrent)
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{
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mGobPassed.SetActive(pPassed);
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mGobCurrent.SetActive(pCurrent);
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if (pCurrent)
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{
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transform.DOScale(1.2f, 0.5f).SetEase(Ease.Linear).SetLoops(-1, LoopType.Yoyo);
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}
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}
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}
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