48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class LevelPage : PageView
|
|
{
|
|
public Action<int> DelClickLevel;
|
|
|
|
public override int Count
|
|
{
|
|
get
|
|
{
|
|
int tTotalCount = GameConfig.Instance.LevelSort.Count + 1;//add coming soon
|
|
int tUnlockedCount = PlayerData.Instance.UnlockedLevel;
|
|
int tEnoughCount = (tUnlockedCount / CountPerPage + 1) + (tUnlockedCount % CountPerPage == 0 ? -1 : 0);
|
|
|
|
return Mathf.Min(tTotalCount, tEnoughCount * CountPerPage);
|
|
}
|
|
}
|
|
|
|
protected override void ConfigCell(GameObject pCellGob, int pIndex)
|
|
{
|
|
LevelCell tCell = pCellGob.GetComponent<LevelCell>();
|
|
|
|
if (pIndex < PlayerData.Instance.UnlockedLevel)
|
|
{
|
|
tCell.Init(pIndex);
|
|
tCell.DelClick = OnClickLevel;
|
|
}
|
|
else
|
|
{
|
|
if (pIndex < GameConfig.Instance.LevelSort.Count)
|
|
{
|
|
tCell.SetEmpty();
|
|
}
|
|
else
|
|
{
|
|
tCell.SetComingSoon();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnClickLevel(int pLevelIndex)
|
|
{
|
|
DelClickLevel?.Invoke(pLevelIndex);
|
|
}
|
|
} |