154 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			154 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C#
		
	
	
	
| namespace SRDebugger.Services.Implementation
 | |
| {
 | |
|     using System;
 | |
|     using Internal;
 | |
|     using SRF;
 | |
|     using SRF.Service;
 | |
|     using UI;
 | |
|     using UnityEngine;
 | |
| 
 | |
|     [Service(typeof (IDebugPanelService))]
 | |
|     public class DebugPanelServiceImpl : ScriptableObject, IDebugPanelService
 | |
|     {
 | |
|         private DebugPanelRoot _debugPanelRootObject;
 | |
|         public event Action<IDebugPanelService, bool> VisibilityChanged;
 | |
| 
 | |
|         private bool _isVisible;
 | |
| 
 | |
|         private bool? _cursorWasVisible;
 | |
| 
 | |
|         private CursorLockMode? _cursorLockMode;
 | |
| 
 | |
| 
 | |
|         public DebugPanelRoot RootObject
 | |
|         {
 | |
|             get { return _debugPanelRootObject; }
 | |
|         }
 | |
| 
 | |
|         public bool IsLoaded
 | |
|         {
 | |
|             get { return _debugPanelRootObject != null; }
 | |
|         }
 | |
| 
 | |
|         public bool IsVisible
 | |
|         {
 | |
|             get { return IsLoaded && _isVisible; }
 | |
|             set
 | |
|             {
 | |
|                 if (_isVisible == value)
 | |
|                 {
 | |
|                     return;
 | |
|                 }
 | |
| 
 | |
|                 if (value)
 | |
|                 {
 | |
|                     if (!IsLoaded)
 | |
|                     {
 | |
|                         Load();
 | |
|                     }
 | |
| 
 | |
|                     SRDebuggerUtil.EnsureEventSystemExists();
 | |
| 
 | |
|                     _debugPanelRootObject.CanvasGroup.alpha = 1.0f;
 | |
|                     _debugPanelRootObject.CanvasGroup.interactable = true;
 | |
|                     _debugPanelRootObject.CanvasGroup.blocksRaycasts = true;
 | |
|                     _cursorWasVisible = Cursor.visible;
 | |
|                     _cursorLockMode = Cursor.lockState;
 | |
| 
 | |
|                     if (Settings.Instance.AutomaticallyShowCursor)
 | |
|                     {
 | |
|                         Cursor.visible = true;
 | |
|                         Cursor.lockState = CursorLockMode.None;
 | |
|                     }
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     if (IsLoaded)
 | |
|                     {
 | |
|                         _debugPanelRootObject.CanvasGroup.alpha = 0.0f;
 | |
|                         _debugPanelRootObject.CanvasGroup.interactable = false;
 | |
|                         _debugPanelRootObject.CanvasGroup.blocksRaycasts = false;
 | |
|                     }
 | |
| 
 | |
|                     if (_cursorWasVisible.HasValue)
 | |
|                     {
 | |
|                         Cursor.visible = _cursorWasVisible.Value;
 | |
|                         _cursorWasVisible = null;
 | |
|                     }
 | |
| 
 | |
|                     if (_cursorLockMode.HasValue)
 | |
|                     {
 | |
|                         Cursor.lockState = _cursorLockMode.Value;
 | |
|                         _cursorLockMode = null;
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 _isVisible = value;
 | |
| 
 | |
|                 if (VisibilityChanged != null)
 | |
|                 {
 | |
|                     VisibilityChanged(this, _isVisible);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public DefaultTabs? ActiveTab
 | |
|         {
 | |
|             get
 | |
|             {
 | |
|                 if (_debugPanelRootObject == null)
 | |
|                 {
 | |
|                     return null;
 | |
|                 }
 | |
| 
 | |
|                 return _debugPanelRootObject.TabController.ActiveTab;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public void OpenTab(DefaultTabs tab)
 | |
|         {
 | |
|             if (!IsVisible)
 | |
|             {
 | |
|                 IsVisible = true;
 | |
|             }
 | |
| 
 | |
|             _debugPanelRootObject.TabController.OpenTab(tab);
 | |
|         }
 | |
| 
 | |
|         public void Unload()
 | |
|         {
 | |
|             if (_debugPanelRootObject == null)
 | |
|             {
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             IsVisible = false;
 | |
| 
 | |
|             _debugPanelRootObject.CachedGameObject.SetActive(false);
 | |
|             Destroy(_debugPanelRootObject.CachedGameObject);
 | |
| 
 | |
|             _debugPanelRootObject = null;
 | |
|         }
 | |
| 
 | |
|         private void Load()
 | |
|         {
 | |
|             var prefab = Resources.Load<DebugPanelRoot>(SRDebugPaths.DebugPanelPrefabPath);
 | |
| 
 | |
|             if (prefab == null)
 | |
|             {
 | |
|                 Debug.LogError("[SRDebugger] Error loading debug panel prefab");
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             _debugPanelRootObject = SRInstantiate.Instantiate(prefab);
 | |
|             _debugPanelRootObject.name = "Panel";
 | |
| 
 | |
|             DontDestroyOnLoad(_debugPanelRootObject);
 | |
| 
 | |
|             _debugPanelRootObject.CachedTransform.SetParent(Hierarchy.Get("SRDebugger"), true);
 | |
| 
 | |
|             SRDebuggerUtil.EnsureEventSystemExists();
 | |
|         }
 | |
|     }
 | |
| }
 |