746 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			746 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C#
		
	
	
	
| // Author: Daniele Giardini - http://www.demigiant.com
 | |
| // Created: 2015/03/12 16:03
 | |
| 
 | |
| using System;
 | |
| using System.Collections.Generic;
 | |
| using System.IO;
 | |
| using DG.DemiEditor;
 | |
| using DG.DOTweenEditor.Core;
 | |
| using DG.DOTweenEditor.UI;
 | |
| using DG.Tweening;
 | |
| using DG.Tweening.Core;
 | |
| using UnityEditor;
 | |
| using UnityEngine;
 | |
| using DOTweenSettings = DG.Tweening.Core.DOTweenSettings;
 | |
| #if true // UI_MARKER
 | |
| using UnityEngine.UI;
 | |
| #endif
 | |
| #if false // TEXTMESHPRO_MARKER
 | |
|     using TMPro;
 | |
| #endif
 | |
| 
 | |
| namespace DG.DOTweenEditor
 | |
| {
 | |
|     [CustomEditor(typeof(DOTweenAnimation))]
 | |
|     public class DOTweenAnimationInspector : ABSAnimationInspector
 | |
|     {
 | |
|         enum FadeTargetType
 | |
|         {
 | |
|             CanvasGroup,
 | |
|             Image
 | |
|         }
 | |
| 
 | |
|         enum ChooseTargetMode
 | |
|         {
 | |
|             None,
 | |
|             BetweenCanvasGroupAndImage
 | |
|         }
 | |
| 
 | |
|         static readonly Dictionary<DOTweenAnimation.AnimationType, Type[]> _AnimationTypeToComponent = new Dictionary<DOTweenAnimation.AnimationType, Type[]>() {
 | |
|             { DOTweenAnimation.AnimationType.Move, new[] {
 | |
| #if true // PHYSICS_MARKER
 | |
|                 typeof(Rigidbody),
 | |
| #endif
 | |
| #if true // PHYSICS2D_MARKER
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|                 typeof(Rigidbody2D),
 | |
| #endif
 | |
| #if true // UI_MARKER
 | |
|                 typeof(RectTransform),
 | |
| #endif
 | |
|                 typeof(Transform)
 | |
|             }},
 | |
|             { DOTweenAnimation.AnimationType.Rotate, new[] {
 | |
| #if true // PHYSICS_MARKER
 | |
|                 typeof(Rigidbody),
 | |
| #endif
 | |
| #if true // PHYSICS2D_MARKER
 | |
|                 typeof(Rigidbody2D),
 | |
| #endif
 | |
|                 typeof(Transform)
 | |
|             }},
 | |
|             { DOTweenAnimation.AnimationType.LocalMove, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.LocalRotate, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.Scale, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.Color, new[] {
 | |
|                 typeof(Light),
 | |
| #if true // SPRITE_MARKER
 | |
|                 typeof(SpriteRenderer),
 | |
| #endif
 | |
| #if true // UI_MARKER
 | |
|                 typeof(Image), typeof(Text), typeof(RawImage),
 | |
| #endif
 | |
|                 typeof(Renderer),
 | |
|             }},
 | |
|             { DOTweenAnimation.AnimationType.Fade, new[] {
 | |
|                 typeof(Light),
 | |
| #if true // SPRITE_MARKER
 | |
|                 typeof(SpriteRenderer),
 | |
| #endif
 | |
| #if true // UI_MARKER
 | |
|                 typeof(Image), typeof(Text), typeof(CanvasGroup), typeof(RawImage),
 | |
| #endif
 | |
|                 typeof(Renderer),
 | |
|             }},
 | |
| #if true // UI_MARKER
 | |
|             { DOTweenAnimation.AnimationType.Text, new[] { typeof(Text) } },
 | |
| #endif
 | |
|             { DOTweenAnimation.AnimationType.PunchPosition, new[] {
 | |
| #if true // UI_MARKER
 | |
|                 typeof(RectTransform),
 | |
| #endif
 | |
|                 typeof(Transform)
 | |
|             }},
 | |
|             { DOTweenAnimation.AnimationType.PunchRotation, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.PunchScale, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.ShakePosition, new[] {
 | |
| #if true // UI_MARKER
 | |
|                 typeof(RectTransform),
 | |
| #endif
 | |
|                 typeof(Transform)
 | |
|             }},
 | |
|             { DOTweenAnimation.AnimationType.ShakeRotation, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.ShakeScale, new[] { typeof(Transform) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraAspect, new[] { typeof(Camera) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraBackgroundColor, new[] { typeof(Camera) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraFieldOfView, new[] { typeof(Camera) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraOrthoSize, new[] { typeof(Camera) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraPixelRect, new[] { typeof(Camera) } },
 | |
|             { DOTweenAnimation.AnimationType.CameraRect, new[] { typeof(Camera) } },
 | |
| #if true // UI_MARKER
 | |
|             { DOTweenAnimation.AnimationType.UIWidthHeight, new[] { typeof(RectTransform) } },
 | |
| #endif
 | |
|         };
 | |
| 
 | |
| #if false // TK2D_MARKER
 | |
|         static readonly Dictionary<DOTweenAnimation.AnimationType, Type[]> _Tk2dAnimationTypeToComponent = new Dictionary<DOTweenAnimation.AnimationType, Type[]>() {
 | |
|             { DOTweenAnimation.AnimationType.Scale, new[] { typeof(tk2dBaseSprite), typeof(tk2dTextMesh) } },
 | |
|             { DOTweenAnimation.AnimationType.Color, new[] { typeof(tk2dBaseSprite), typeof(tk2dTextMesh) } },
 | |
|             { DOTweenAnimation.AnimationType.Fade, new[] { typeof(tk2dBaseSprite), typeof(tk2dTextMesh) } },
 | |
|             { DOTweenAnimation.AnimationType.Text, new[] { typeof(tk2dTextMesh) } }
 | |
|         };
 | |
| #endif
 | |
| #if false // TEXTMESHPRO_MARKER
 | |
|         static readonly Dictionary<DOTweenAnimation.AnimationType, Type[]> _TMPAnimationTypeToComponent = new Dictionary<DOTweenAnimation.AnimationType, Type[]>() {
 | |
|             { DOTweenAnimation.AnimationType.Color, new[] { typeof(TextMeshPro), typeof(TextMeshProUGUI) } },
 | |
|             { DOTweenAnimation.AnimationType.Fade, new[] { typeof(TextMeshPro), typeof(TextMeshProUGUI) } },
 | |
|             { DOTweenAnimation.AnimationType.Text, new[] { typeof(TextMeshPro), typeof(TextMeshProUGUI) } }
 | |
|         };
 | |
| #endif
 | |
| 
 | |
|         static readonly string[] _AnimationType = new[] {
 | |
|             "None",
 | |
|             "Move", "LocalMove",
 | |
|             "Rotate", "LocalRotate",
 | |
|             "Scale",
 | |
|             "Color", "Fade",
 | |
| #if true // UI_MARKER
 | |
|             "Text",
 | |
| #endif
 | |
| #if false // TK2D_MARKER
 | |
|             "Text",
 | |
| #endif
 | |
| #if false // TEXTMESHPRO_MARKER
 | |
|             "Text",
 | |
| #endif
 | |
| #if true // UI_MARKER
 | |
|             "UIWidthHeight",
 | |
| #endif
 | |
|             "Punch/Position", "Punch/Rotation", "Punch/Scale",
 | |
|             "Shake/Position", "Shake/Rotation", "Shake/Scale",
 | |
|             "Camera/Aspect", "Camera/BackgroundColor", "Camera/FieldOfView", "Camera/OrthoSize", "Camera/PixelRect", "Camera/Rect"
 | |
|         };
 | |
|         static string[] _animationTypeNoSlashes; // _AnimationType list without slashes in values
 | |
|         static string[] _datString; // String representation of DOTweenAnimation enum (here for caching reasons)
 | |
| 
 | |
|         DOTweenAnimation _src;
 | |
|         DOTweenSettings _settings;
 | |
|         bool _runtimeEditMode; // If TRUE allows to change and save stuff at runtime
 | |
|         bool _refreshRequired; // If TRUE refreshes components data
 | |
|         int _totComponentsOnSrc; // Used to determine if a Component is added or removed from the source
 | |
|         bool _isLightSrc; // Used to determine if we're tweening a Light, to set the max Fade value to more than 1
 | |
| #pragma warning disable 414
 | |
|         ChooseTargetMode _chooseTargetMode = ChooseTargetMode.None;
 | |
| #pragma warning restore 414
 | |
| 
 | |
|         static readonly GUIContent _GuiC_selfTarget_true = new GUIContent(
 | |
|             "SELF", "Will animate components on this gameObject"
 | |
|         );
 | |
|         static readonly GUIContent _GuiC_selfTarget_false = new GUIContent(
 | |
|             "OTHER", "Will animate components on the given gameObject instead than on this one"
 | |
|         );
 | |
|         static readonly GUIContent _GuiC_tweenTargetIsTargetGO_true = new GUIContent(
 | |
|             "Use As Tween Target", "Will set the tween target (via SetTarget, used to control a tween directly from a target) to the \"OTHER\" gameObject"
 | |
|         );
 | |
|         static readonly GUIContent _GuiC_tweenTargetIsTargetGO_false = new GUIContent(
 | |
|             "Use As Tween Target", "Will set the tween target (via SetTarget, used to control a tween directly from a target) to the gameObject containing this animation, not the \"OTHER\" one"
 | |
|         );
 | |
| 
 | |
|         #region MonoBehaviour Methods
 | |
| 
 | |
|         void OnEnable()
 | |
|         {
 | |
|             _src = target as DOTweenAnimation;
 | |
|             _settings = DOTweenUtilityWindow.GetDOTweenSettings();
 | |
| 
 | |
|             onStartProperty = base.serializedObject.FindProperty("onStart");
 | |
|             onPlayProperty = base.serializedObject.FindProperty("onPlay");
 | |
|             onUpdateProperty = base.serializedObject.FindProperty("onUpdate");
 | |
|             onStepCompleteProperty = base.serializedObject.FindProperty("onStepComplete");
 | |
|             onCompleteProperty = base.serializedObject.FindProperty("onComplete");
 | |
|             onRewindProperty = base.serializedObject.FindProperty("onRewind");
 | |
|             onTweenCreatedProperty = base.serializedObject.FindProperty("onTweenCreated");
 | |
| 
 | |
|             // Convert _AnimationType to _animationTypeNoSlashes
 | |
|             int len = _AnimationType.Length;
 | |
|             _animationTypeNoSlashes = new string[len];
 | |
|             for (int i = 0; i < len; ++i) {
 | |
|                 string a = _AnimationType[i];
 | |
|                 a = a.Replace("/", "");
 | |
|                 _animationTypeNoSlashes[i] = a;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         void OnDisable()
 | |
|         {
 | |
|             DOTweenPreviewManager.StopAllPreviews();
 | |
|         }
 | |
| 
 | |
|         override public void OnInspectorGUI()
 | |
|         {
 | |
|         	base.OnInspectorGUI();
 | |
| 
 | |
|             GUILayout.Space(3);
 | |
|             EditorGUIUtils.SetGUIStyles();
 | |
| 
 | |
|             bool playMode = Application.isPlaying;
 | |
|             _runtimeEditMode = _runtimeEditMode && playMode;
 | |
| 
 | |
|             GUILayout.BeginHorizontal();
 | |
|             EditorGUIUtils.InspectorLogo();
 | |
|             GUILayout.Label(_src.animationType.ToString() + (string.IsNullOrEmpty(_src.id) ? "" : " [" + _src.id + "]"), EditorGUIUtils.sideLogoIconBoldLabelStyle);
 | |
|             // Up-down buttons
 | |
|             GUILayout.FlexibleSpace();
 | |
|             if (GUILayout.Button("▲", DeGUI.styles.button.toolIco)) UnityEditorInternal.ComponentUtility.MoveComponentUp(_src);
 | |
|             if (GUILayout.Button("▼", DeGUI.styles.button.toolIco)) UnityEditorInternal.ComponentUtility.MoveComponentDown(_src);
 | |
|             GUILayout.EndHorizontal();
 | |
| 
 | |
|             if (playMode) {
 | |
|                 if (_runtimeEditMode) {
 | |
|                     
 | |
|                 } else {
 | |
|                     GUILayout.Space(8);
 | |
|                     GUILayout.Label("Animation Editor disabled while in play mode", EditorGUIUtils.wordWrapLabelStyle);
 | |
|                     if (!_src.isActive) {
 | |
|                         GUILayout.Label("This animation has been toggled as inactive and won't be generated", EditorGUIUtils.wordWrapLabelStyle);
 | |
|                         GUI.enabled = false;
 | |
|                     }
 | |
|                     if (GUILayout.Button(new GUIContent("Activate Edit Mode", "Switches to Runtime Edit Mode, where you can change animations values and restart them"))) {
 | |
|                         _runtimeEditMode = true;
 | |
|                     }
 | |
|                     GUILayout.Label("NOTE: when using DOPlayNext, the sequence is determined by the DOTweenAnimation Components order in the target GameObject's Inspector", EditorGUIUtils.wordWrapLabelStyle);
 | |
|                     GUILayout.Space(10);
 | |
|                     if (!_runtimeEditMode) return;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             Undo.RecordObject(_src, "DOTween Animation");
 | |
|             Undo.RecordObject(_settings, "DOTween Animation");
 | |
| 
 | |
| //            _src.isValid = Validate(); // Moved down
 | |
| 
 | |
|             EditorGUIUtility.labelWidth = 110;
 | |
| 
 | |
|             if (playMode) {
 | |
|                 GUILayout.Space(4);
 | |
|                 DeGUILayout.Toolbar("Edit Mode Commands");
 | |
|                 DeGUILayout.BeginVBox(DeGUI.styles.box.stickyTop);
 | |
|                     GUILayout.BeginHorizontal();
 | |
|                     if (GUILayout.Button("TogglePause")) _src.tween.TogglePause();
 | |
|                     if (GUILayout.Button("Rewind")) _src.tween.Rewind();
 | |
|                     if (GUILayout.Button("Restart")) _src.tween.Restart();
 | |
|                     GUILayout.EndHorizontal();
 | |
|                     if (GUILayout.Button("Commit changes and restart")) {
 | |
|                         _src.tween.Rewind();
 | |
|                         _src.tween.Kill();
 | |
|                         if (_src.isValid) {
 | |
|                             _src.CreateTween();
 | |
|                             _src.tween.Play();
 | |
|                         }
 | |
|                     }
 | |
|                     GUILayout.Label("To apply your changes when exiting Play mode, use the Component's upper right menu and choose \"Copy Component\", then \"Paste Component Values\" after exiting Play mode", DeGUI.styles.label.wordwrap);
 | |
|                 DeGUILayout.EndVBox();
 | |
|             } else {
 | |
|                 GUILayout.BeginHorizontal();
 | |
|                 bool hasManager = _src.GetComponent<DOTweenVisualManager>() != null;
 | |
|                 EditorGUI.BeginChangeCheck();
 | |
|                 _settings.showPreviewPanel = hasManager
 | |
|                     ? DeGUILayout.ToggleButton(_settings.showPreviewPanel, "Preview Controls", styles.custom.inlineToggle)
 | |
|                     : DeGUILayout.ToggleButton(_settings.showPreviewPanel, "Preview Controls", styles.custom.inlineToggle, GUILayout.Width(120));
 | |
|                 if (EditorGUI.EndChangeCheck()) {
 | |
|                     EditorUtility.SetDirty(_settings);
 | |
|                     DOTweenPreviewManager.StopAllPreviews();
 | |
|                 }
 | |
|                 if (!hasManager) {
 | |
|                     if (GUILayout.Button(new GUIContent("Add Manager", "Adds a manager component which allows you to choose additional options for this gameObject"))) {
 | |
|                         _src.gameObject.AddComponent<DOTweenVisualManager>();
 | |
|                     }
 | |
|                 }
 | |
|                 GUILayout.EndHorizontal();
 | |
|             }
 | |
| 
 | |
|             // Preview in editor
 | |
|             bool isPreviewing = _settings.showPreviewPanel ? DOTweenPreviewManager.PreviewGUI(_src) : false;
 | |
| 
 | |
|             EditorGUI.BeginDisabledGroup(isPreviewing);
 | |
|             // Choose target
 | |
|             GUILayout.BeginHorizontal();
 | |
|                 _src.isActive = EditorGUILayout.Toggle(new GUIContent("", "If unchecked, this animation will not be created"), _src.isActive, GUILayout.Width(14));
 | |
|                 EditorGUI.BeginChangeCheck();
 | |
|                     EditorGUI.BeginChangeCheck();
 | |
|                         _src.targetIsSelf = DeGUILayout.ToggleButton(
 | |
|                             _src.targetIsSelf, _src.targetIsSelf ? _GuiC_selfTarget_true : _GuiC_selfTarget_false,
 | |
|                             new Color(1f, 0.78f, 0f), DeGUI.colors.bg.toggleOn, new Color(0.33f, 0.14f, 0.02f), DeGUI.colors.content.toggleOn,
 | |
|                             null, GUILayout.Width(47)
 | |
|                         );
 | |
|                     bool innerChanged = EditorGUI.EndChangeCheck();
 | |
|                     if (innerChanged) {
 | |
|                         _src.targetGO = null;
 | |
|                         GUI.changed = true;
 | |
|                     }
 | |
|                     if (_src.targetIsSelf) GUILayout.Label(_GuiC_selfTarget_true.tooltip);
 | |
|                     else {
 | |
|                         using (new DeGUI.ColorScope(null, null, _src.targetGO == null ? Color.red : Color.white)) {
 | |
|                             _src.targetGO = (GameObject)EditorGUILayout.ObjectField(_src.targetGO, typeof(GameObject), true);
 | |
|                         }
 | |
|                         _src.tweenTargetIsTargetGO = DeGUILayout.ToggleButton(
 | |
|                             _src.tweenTargetIsTargetGO, _src.tweenTargetIsTargetGO ? _GuiC_tweenTargetIsTargetGO_true : _GuiC_tweenTargetIsTargetGO_false,
 | |
|                             GUILayout.Width(131)
 | |
|                         );
 | |
|                     }
 | |
|                 bool check = EditorGUI.EndChangeCheck();
 | |
|                 if (check) _refreshRequired = true;
 | |
|             GUILayout.EndHorizontal();
 | |
| 
 | |
|             GameObject targetGO = _src.targetIsSelf ? _src.gameObject : _src.targetGO;
 | |
| 
 | |
|             if (targetGO == null) {
 | |
|                 // Uses external target gameObject but it's not set
 | |
|                 if (_src.targetGO != null || _src.target != null) {
 | |
|                     _src.targetGO = null;
 | |
|                     _src.target = null;
 | |
|                     GUI.changed = true;
 | |
|                 }
 | |
|             } else {
 | |
|                 GUILayout.BeginHorizontal();
 | |
|                 DOTweenAnimation.AnimationType prevAnimType = _src.animationType;
 | |
| //                _src.animationType = (DOTweenAnimation.AnimationType)EditorGUILayout.EnumPopup(_src.animationType, EditorGUIUtils.popupButton);
 | |
|                 GUI.enabled = GUI.enabled && _src.isActive;
 | |
|                 _src.animationType = AnimationToDOTweenAnimationType(_AnimationType[EditorGUILayout.Popup(DOTweenAnimationTypeToPopupId(_src.animationType), _AnimationType)]);
 | |
|                 _src.autoPlay = DeGUILayout.ToggleButton(_src.autoPlay, new GUIContent("AutoPlay", "If selected, the tween will play automatically"));
 | |
|                 _src.autoKill = DeGUILayout.ToggleButton(_src.autoKill, new GUIContent("AutoKill", "If selected, the tween will be killed when it completes, and won't be reusable"));
 | |
|                 GUILayout.EndHorizontal();
 | |
|                 if (prevAnimType != _src.animationType) {
 | |
|                     // Set default optional values based on animation type
 | |
|                     _src.endValueTransform = null;
 | |
|                     _src.useTargetAsV3 = false;
 | |
|                     switch (_src.animationType) {
 | |
|                     case DOTweenAnimation.AnimationType.Move:
 | |
|                     case DOTweenAnimation.AnimationType.LocalMove:
 | |
|                     case DOTweenAnimation.AnimationType.Rotate:
 | |
|                     case DOTweenAnimation.AnimationType.LocalRotate:
 | |
|                     case DOTweenAnimation.AnimationType.Scale:
 | |
|                         _src.endValueV3 = Vector3.zero;
 | |
|                         _src.endValueFloat = 0;
 | |
|                         _src.optionalBool0 = _src.animationType == DOTweenAnimation.AnimationType.Scale;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.UIWidthHeight:
 | |
|                         _src.endValueV3 = Vector3.zero;
 | |
|                         _src.endValueFloat = 0;
 | |
|                         _src.optionalBool0 = _src.animationType == DOTweenAnimation.AnimationType.UIWidthHeight;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.Color:
 | |
|                     case DOTweenAnimation.AnimationType.Fade:
 | |
|                         _isLightSrc = targetGO.GetComponent<Light>() != null;
 | |
|                         _src.endValueFloat = 0;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.Text:
 | |
|                         _src.optionalBool0 = true;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.PunchPosition:
 | |
|                     case DOTweenAnimation.AnimationType.PunchRotation:
 | |
|                     case DOTweenAnimation.AnimationType.PunchScale:
 | |
|                         _src.endValueV3 = _src.animationType == DOTweenAnimation.AnimationType.PunchRotation ? new Vector3(0, 180, 0) : Vector3.one;
 | |
|                         _src.optionalFloat0 = 1;
 | |
|                         _src.optionalInt0 = 10;
 | |
|                         _src.optionalBool0 = false;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.ShakePosition:
 | |
|                     case DOTweenAnimation.AnimationType.ShakeRotation:
 | |
|                     case DOTweenAnimation.AnimationType.ShakeScale:
 | |
|                         _src.endValueV3 = _src.animationType == DOTweenAnimation.AnimationType.ShakeRotation ? new Vector3(90, 90, 90) : Vector3.one;
 | |
|                         _src.optionalInt0 = 10;
 | |
|                         _src.optionalFloat0 = 90;
 | |
|                         _src.optionalBool0 = false;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.CameraAspect:
 | |
|                     case DOTweenAnimation.AnimationType.CameraFieldOfView:
 | |
|                     case DOTweenAnimation.AnimationType.CameraOrthoSize:
 | |
|                         _src.endValueFloat = 0;
 | |
|                         break;
 | |
|                     case DOTweenAnimation.AnimationType.CameraPixelRect:
 | |
|                     case DOTweenAnimation.AnimationType.CameraRect:
 | |
|                         _src.endValueRect = new Rect(0, 0, 0, 0);
 | |
|                         break;
 | |
|                     }
 | |
|                 }
 | |
|                 if (_src.animationType == DOTweenAnimation.AnimationType.None) {
 | |
|                     _src.isValid = false;
 | |
|                     if (GUI.changed) EditorUtility.SetDirty(_src);
 | |
|                     return;
 | |
|                 }
 | |
| 
 | |
|                 if (_refreshRequired || prevAnimType != _src.animationType || ComponentsChanged()) {
 | |
|                     _refreshRequired = false;
 | |
|                     _src.isValid = Validate(targetGO);
 | |
|                     // See if we need to choose between multiple targets
 | |
| #if true // UI_MARKER
 | |
|                     if (_src.animationType == DOTweenAnimation.AnimationType.Fade && targetGO.GetComponent<CanvasGroup>() != null && targetGO.GetComponent<Image>() != null) {
 | |
|                         _chooseTargetMode = ChooseTargetMode.BetweenCanvasGroupAndImage;
 | |
|                         // Reassign target and forcedTargetType if lost
 | |
|                         if (_src.forcedTargetType == DOTweenAnimation.TargetType.Unset) _src.forcedTargetType = _src.targetType;
 | |
|                         switch (_src.forcedTargetType) {
 | |
|                         case DOTweenAnimation.TargetType.CanvasGroup:
 | |
|                             _src.target = targetGO.GetComponent<CanvasGroup>();
 | |
|                             break;
 | |
|                         case DOTweenAnimation.TargetType.Image:
 | |
|                             _src.target = targetGO.GetComponent<Image>();
 | |
|                             break;
 | |
|                         }
 | |
|                     } else {
 | |
| #endif
 | |
|                         _chooseTargetMode = ChooseTargetMode.None;
 | |
|                         _src.forcedTargetType = DOTweenAnimation.TargetType.Unset;
 | |
| #if true // UI_MARKER
 | |
|                     }
 | |
| #endif
 | |
|                 }
 | |
| 
 | |
|                 if (!_src.isValid) {
 | |
|                     GUI.color = Color.red;
 | |
|                     GUILayout.BeginVertical(GUI.skin.box);
 | |
|                     GUILayout.Label("No valid Component was found for the selected animation", EditorGUIUtils.wordWrapLabelStyle);
 | |
|                     GUILayout.EndVertical();
 | |
|                     GUI.color = Color.white;
 | |
|                     if (GUI.changed) EditorUtility.SetDirty(_src);
 | |
|                     return;
 | |
|                 }
 | |
| 
 | |
| #if true // UI_MARKER
 | |
|                 // Special cases in which multiple target types could be used (set after validation)
 | |
|                 if (_chooseTargetMode == ChooseTargetMode.BetweenCanvasGroupAndImage && _src.forcedTargetType != DOTweenAnimation.TargetType.Unset) {
 | |
|                     FadeTargetType fadeTargetType = (FadeTargetType)Enum.Parse(typeof(FadeTargetType), _src.forcedTargetType.ToString());
 | |
|                     DOTweenAnimation.TargetType prevTargetType = _src.forcedTargetType;
 | |
|                     _src.forcedTargetType = (DOTweenAnimation.TargetType)Enum.Parse(typeof(DOTweenAnimation.TargetType), EditorGUILayout.EnumPopup(_src.animationType + " Target", fadeTargetType).ToString());
 | |
|                     if (_src.forcedTargetType != prevTargetType) {
 | |
|                         // Target type change > assign correct target
 | |
|                         switch (_src.forcedTargetType) {
 | |
|                         case DOTweenAnimation.TargetType.CanvasGroup:
 | |
|                             _src.target = targetGO.GetComponent<CanvasGroup>();
 | |
|                             break;
 | |
|                         case DOTweenAnimation.TargetType.Image:
 | |
|                             _src.target = targetGO.GetComponent<Image>();
 | |
|                             break;
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
| #endif
 | |
| 
 | |
|                 GUILayout.BeginHorizontal();
 | |
|                 _src.duration = EditorGUILayout.FloatField("Duration", _src.duration);
 | |
|                 if (_src.duration < 0) _src.duration = 0;
 | |
|                 _src.isSpeedBased = DeGUILayout.ToggleButton(_src.isSpeedBased, new GUIContent("SpeedBased", "If selected, the duration will count as units/degree x second"), DeGUI.styles.button.tool, GUILayout.Width(75));
 | |
|                 GUILayout.EndHorizontal();
 | |
|                 _src.delay = EditorGUILayout.FloatField("Delay", _src.delay);
 | |
|                 if (_src.delay < 0) _src.delay = 0;
 | |
|                 _src.isIndependentUpdate = EditorGUILayout.Toggle("Ignore TimeScale", _src.isIndependentUpdate);
 | |
|                 _src.easeType = EditorGUIUtils.FilteredEasePopup(_src.easeType);
 | |
|                 if (_src.easeType == Ease.INTERNAL_Custom) {
 | |
|                     _src.easeCurve = EditorGUILayout.CurveField("   Ease Curve", _src.easeCurve);
 | |
|                 }
 | |
|                 _src.loops = EditorGUILayout.IntField(new GUIContent("Loops", "Set to -1 for infinite loops"), _src.loops);
 | |
|                 if (_src.loops < -1) _src.loops = -1;
 | |
|                 if (_src.loops > 1 || _src.loops == -1)
 | |
|                     _src.loopType = (LoopType)EditorGUILayout.EnumPopup("   Loop Type", _src.loopType);
 | |
|                 _src.id = EditorGUILayout.TextField("ID", _src.id);
 | |
| 
 | |
|                 bool canBeRelative = true;
 | |
|                 // End value and eventual specific options
 | |
|                 switch (_src.animationType) {
 | |
|                 case DOTweenAnimation.AnimationType.Move:
 | |
|                 case DOTweenAnimation.AnimationType.LocalMove:
 | |
|                     GUIEndValueV3(targetGO, _src.animationType == DOTweenAnimation.AnimationType.Move);
 | |
|                     _src.optionalBool0 = EditorGUILayout.Toggle("    Snapping", _src.optionalBool0);
 | |
|                     canBeRelative = !_src.useTargetAsV3;
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.Rotate:
 | |
|                 case DOTweenAnimation.AnimationType.LocalRotate:
 | |
|                     bool isRigidbody2D = DOTweenModuleUtils.Physics.HasRigidbody2D(_src);
 | |
|                     if (isRigidbody2D) GUIEndValueFloat();
 | |
|                     else {
 | |
|                         GUIEndValueV3(targetGO);
 | |
|                         _src.optionalRotationMode = (RotateMode)EditorGUILayout.EnumPopup("    Rotation Mode", _src.optionalRotationMode);
 | |
|                     }
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.Scale:
 | |
|                     if (_src.optionalBool0) GUIEndValueFloat();
 | |
|                     else GUIEndValueV3(targetGO);
 | |
|                     _src.optionalBool0 = EditorGUILayout.Toggle("Uniform Scale", _src.optionalBool0);
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.UIWidthHeight:
 | |
|                     if (_src.optionalBool0) GUIEndValueFloat();
 | |
|                     else GUIEndValueV2();
 | |
|                     _src.optionalBool0 = EditorGUILayout.Toggle("Uniform Scale", _src.optionalBool0);
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.Color:
 | |
|                     GUIEndValueColor();
 | |
|                     canBeRelative = false;
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.Fade:
 | |
|                     GUIEndValueFloat();
 | |
|                     if (_src.endValueFloat < 0) _src.endValueFloat = 0;
 | |
|                     if (!_isLightSrc && _src.endValueFloat > 1) _src.endValueFloat = 1;
 | |
|                     canBeRelative = false;
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.Text:
 | |
|                     GUIEndValueString();
 | |
|                     _src.optionalBool0 = EditorGUILayout.Toggle("Rich Text Enabled", _src.optionalBool0);
 | |
|                     _src.optionalScrambleMode = (ScrambleMode)EditorGUILayout.EnumPopup("Scramble Mode", _src.optionalScrambleMode);
 | |
|                     _src.optionalString = EditorGUILayout.TextField(new GUIContent("Custom Scramble", "Custom characters to use in case of ScrambleMode.Custom"), _src.optionalString);
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.PunchPosition:
 | |
|                 case DOTweenAnimation.AnimationType.PunchRotation:
 | |
|                 case DOTweenAnimation.AnimationType.PunchScale:
 | |
|                     GUIEndValueV3(targetGO);
 | |
|                     canBeRelative = false;
 | |
|                     _src.optionalInt0 = EditorGUILayout.IntSlider(new GUIContent("    Vibrato", "How much will the punch vibrate"), _src.optionalInt0, 1, 50);
 | |
|                     _src.optionalFloat0 = EditorGUILayout.Slider(new GUIContent("    Elasticity", "How much the vector will go beyond the starting position when bouncing backwards"), _src.optionalFloat0, 0, 1);
 | |
|                     if (_src.animationType == DOTweenAnimation.AnimationType.PunchPosition) _src.optionalBool0 = EditorGUILayout.Toggle("    Snapping", _src.optionalBool0);
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.ShakePosition:
 | |
|                 case DOTweenAnimation.AnimationType.ShakeRotation:
 | |
|                 case DOTweenAnimation.AnimationType.ShakeScale:
 | |
|                     GUIEndValueV3(targetGO);
 | |
|                     canBeRelative = false;
 | |
|                     _src.optionalInt0 = EditorGUILayout.IntSlider(new GUIContent("    Vibrato", "How much will the shake vibrate"), _src.optionalInt0, 1, 50);
 | |
|                     _src.optionalFloat0 = EditorGUILayout.Slider(new GUIContent("    Randomness", "The shake randomness"), _src.optionalFloat0, 0, 90);
 | |
|                     if (_src.animationType == DOTweenAnimation.AnimationType.ShakePosition) _src.optionalBool0 = EditorGUILayout.Toggle("    Snapping", _src.optionalBool0);
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.CameraAspect:
 | |
|                 case DOTweenAnimation.AnimationType.CameraFieldOfView:
 | |
|                 case DOTweenAnimation.AnimationType.CameraOrthoSize:
 | |
|                     GUIEndValueFloat();
 | |
|                     canBeRelative = false;
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.CameraBackgroundColor:
 | |
|                     GUIEndValueColor();
 | |
|                     canBeRelative = false;
 | |
|                     break;
 | |
|                 case DOTweenAnimation.AnimationType.CameraPixelRect:
 | |
|                 case DOTweenAnimation.AnimationType.CameraRect:
 | |
|                     GUIEndValueRect();
 | |
|                     canBeRelative = false;
 | |
|                     break;
 | |
|                 }
 | |
| 
 | |
|                 // Final settings
 | |
|                 if (canBeRelative) _src.isRelative = EditorGUILayout.Toggle("    Relative", _src.isRelative);
 | |
| 
 | |
|                 // Events
 | |
|                 AnimationInspectorGUI.AnimationEvents(this, _src);
 | |
|             }
 | |
|             EditorGUI.EndDisabledGroup();
 | |
| 
 | |
|             if (GUI.changed) EditorUtility.SetDirty(_src);
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region Methods
 | |
| 
 | |
|         // Returns TRUE if the Component layout on the src gameObject changed (a Component was added or removed)
 | |
|         bool ComponentsChanged()
 | |
|         {
 | |
|             int prevTotComponentsOnSrc = _totComponentsOnSrc;
 | |
|             _totComponentsOnSrc = _src.gameObject.GetComponents<Component>().Length;
 | |
|             return prevTotComponentsOnSrc != _totComponentsOnSrc;
 | |
|         }
 | |
| 
 | |
|         // Checks if a Component that can be animated with the given animationType is attached to the src
 | |
|         bool Validate(GameObject targetGO)
 | |
|         {
 | |
|             if (_src.animationType == DOTweenAnimation.AnimationType.None) return false;
 | |
| 
 | |
|             Component srcTarget;
 | |
|             // First check for external plugins
 | |
| #if false // TK2D_MARKER
 | |
|             if (_Tk2dAnimationTypeToComponent.ContainsKey(_src.animationType)) {
 | |
|                 foreach (Type t in _Tk2dAnimationTypeToComponent[_src.animationType]) {
 | |
|                     srcTarget = targetGO.GetComponent(t);
 | |
|                     if (srcTarget != null) {
 | |
|                         _src.target = srcTarget;
 | |
|                         _src.targetType = DOTweenAnimation.TypeToDOTargetType(t);
 | |
|                         return true;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| #endif
 | |
| #if false // TEXTMESHPRO_MARKER
 | |
|             if (_TMPAnimationTypeToComponent.ContainsKey(_src.animationType)) {
 | |
|                 foreach (Type t in _TMPAnimationTypeToComponent[_src.animationType]) {
 | |
|                     srcTarget = targetGO.GetComponent(t);
 | |
|                     if (srcTarget != null) {
 | |
|                         _src.target = srcTarget;
 | |
|                         _src.targetType = DOTweenAnimation.TypeToDOTargetType(t);
 | |
|                         return true;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| #endif
 | |
|             // Then check for regular stuff
 | |
|             if (_AnimationTypeToComponent.ContainsKey(_src.animationType)) {
 | |
|                 foreach (Type t in _AnimationTypeToComponent[_src.animationType]) {
 | |
|                     srcTarget = targetGO.GetComponent(t);
 | |
|                     if (srcTarget != null) {
 | |
|                         _src.target = srcTarget;
 | |
|                         _src.targetType = DOTweenAnimation.TypeToDOTargetType(t);
 | |
|                         return true;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         DOTweenAnimation.AnimationType AnimationToDOTweenAnimationType(string animation)
 | |
|         {
 | |
|             if (_datString == null) _datString = Enum.GetNames(typeof(DOTweenAnimation.AnimationType));
 | |
|             animation = animation.Replace("/", "");
 | |
|             return (DOTweenAnimation.AnimationType)(Array.IndexOf(_datString, animation));
 | |
|         }
 | |
|         int DOTweenAnimationTypeToPopupId(DOTweenAnimation.AnimationType animation)
 | |
|         {
 | |
|             return Array.IndexOf(_animationTypeNoSlashes, animation.ToString());
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region GUI Draw Methods
 | |
| 
 | |
|         void GUIEndValueFloat()
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             _src.endValueFloat = EditorGUILayout.FloatField(_src.endValueFloat);
 | |
|             GUILayout.EndHorizontal();
 | |
|         }
 | |
| 
 | |
|         void GUIEndValueColor()
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             _src.endValueColor = EditorGUILayout.ColorField(_src.endValueColor);
 | |
|             GUILayout.EndHorizontal();
 | |
|         }
 | |
| 
 | |
|         void GUIEndValueV3(GameObject targetGO, bool optionalTransform = false)
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             if (_src.useTargetAsV3) {
 | |
|                 Transform prevT = _src.endValueTransform;
 | |
|                 _src.endValueTransform = EditorGUILayout.ObjectField(_src.endValueTransform, typeof(Transform), true) as Transform;
 | |
|                 if (_src.endValueTransform != prevT && _src.endValueTransform != null) {
 | |
| #if true // UI_MARKER
 | |
|                     // Check that it's a Transform for a Transform or a RectTransform for a RectTransform
 | |
|                     if (targetGO.GetComponent<RectTransform>() != null) {
 | |
|                         if (_src.endValueTransform.GetComponent<RectTransform>() == null) {
 | |
|                             EditorUtility.DisplayDialog("DOTween Pro", "For Unity UI elements, the target must also be a UI element", "Ok");
 | |
|                             _src.endValueTransform = null;
 | |
|                         }
 | |
|                     } else if (_src.endValueTransform.GetComponent<RectTransform>() != null) {
 | |
|                         EditorUtility.DisplayDialog("DOTween Pro", "You can't use a UI target for a non UI object", "Ok");
 | |
|                         _src.endValueTransform = null;
 | |
|                     }
 | |
| #endif
 | |
|                 }
 | |
|             } else {
 | |
|                 _src.endValueV3 = EditorGUILayout.Vector3Field("", _src.endValueV3, GUILayout.Height(16));
 | |
|             }
 | |
|             if (optionalTransform) {
 | |
|                 if (GUILayout.Button(_src.useTargetAsV3 ? "target" : "value", EditorGUIUtils.sideBtStyle, GUILayout.Width(44))) _src.useTargetAsV3 = !_src.useTargetAsV3;
 | |
|             }
 | |
|             GUILayout.EndHorizontal();
 | |
| #if true // UI_MARKER
 | |
|             if (_src.useTargetAsV3 && _src.endValueTransform != null && _src.target is RectTransform) {
 | |
|                 EditorGUILayout.HelpBox("NOTE: when using a UI target, the tween will be created during Start instead of Awake", MessageType.Info);
 | |
|             }
 | |
| #endif
 | |
|         }
 | |
| 
 | |
|         void GUIEndValueV2()
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             _src.endValueV2 = EditorGUILayout.Vector2Field("", _src.endValueV2, GUILayout.Height(16));
 | |
|             GUILayout.EndHorizontal();
 | |
|         }
 | |
| 
 | |
|         void GUIEndValueString()
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             _src.endValueString = EditorGUILayout.TextArea(_src.endValueString, EditorGUIUtils.wordWrapTextArea);
 | |
|             GUILayout.EndHorizontal();
 | |
|         }
 | |
| 
 | |
|         void GUIEndValueRect()
 | |
|         {
 | |
|             GUILayout.BeginHorizontal();
 | |
|             GUIToFromButton();
 | |
|             _src.endValueRect = EditorGUILayout.RectField(_src.endValueRect);
 | |
|             GUILayout.EndHorizontal();
 | |
|         }
 | |
| 
 | |
|         void GUIToFromButton()
 | |
|         {
 | |
|             if (GUILayout.Button(_src.isFrom ? "FROM" : "TO", EditorGUIUtils.sideBtStyle, GUILayout.Width(90))) _src.isFrom = !_src.isFrom;
 | |
|             GUILayout.Space(16);
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
|     }
 | |
| 
 | |
|     // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
 | |
|     // ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
 | |
|     // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
 | |
| 
 | |
|     [InitializeOnLoad]
 | |
|     static class Initializer
 | |
|     {
 | |
|         static Initializer()
 | |
|         {
 | |
|             DOTweenAnimation.OnReset += OnReset;
 | |
|         }
 | |
| 
 | |
|         static void OnReset(DOTweenAnimation src)
 | |
|         {
 | |
|             DOTweenSettings settings = DOTweenUtilityWindow.GetDOTweenSettings();
 | |
|             if (settings == null) return;
 | |
| 
 | |
|             Undo.RecordObject(src, "DOTweenAnimation");
 | |
|             src.autoPlay = settings.defaultAutoPlay == AutoPlay.All || settings.defaultAutoPlay == AutoPlay.AutoPlayTweeners;
 | |
|             src.autoKill = settings.defaultAutoKill;
 | |
|             EditorUtility.SetDirty(src);
 | |
|         }
 | |
|     }
 | |
| }
 |