29 lines
		
	
	
		
			693 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			693 B
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| using LangSprite = LanguageConfig.LangSprite;
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| 
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| public class LangImage : MonoBehaviour
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| {
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|     public bool FitSize = false;
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|     [SerializeField] LangSprite[] mLangSprites;
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| 
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|     private void Start()
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|     {
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|         Image tMyImage = GetComponent<Image>();
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|         for (int i = 0; i < mLangSprites.Length; i++)
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|         {
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|             if (mLangSprites[i].LangType == LanguageConfig.Instance.LangType)
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|             {
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|                 tMyImage.sprite = mLangSprites[i].LSprite;
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|             }
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|         }
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| 
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|         if (FitSize)
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|         {
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|             tMyImage.SetNativeSize();
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|         }
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|     }
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| } |