chicken_dy/Assets/Scripts/Utils/UITools/UIUtils.cs

15 lines
398 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
public static class UIUtils
{
public static void BindBtn(Button pBtn, UnityAction pDel, AudioType pSound = AudioType.None)
{
pBtn.onClick.AddListener(pDel);
pBtn.onClick.AddListener(() => { AudioManager.Instance.PlaySound(pSound); });
}
}