chicken_dy/Assets/Scripts/Utils/UITools/UIUtils.cs

13 lines
311 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
public static class UIUtils
{
public static void BindBtn(Button pBtn, UnityAction pDel, AudioType pSound = AudioType.None)
{
pBtn.onClick.AddListener(pDel);
}
}