28 lines
548 B
C#
28 lines
548 B
C#
using System.Collections;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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public class LevelList : UIListView<LevelCell>
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{
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public Action<int> DelClickLevel;
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public override int Count
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{
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get
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{
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return PlayerData.Instance.UnlockedLevel;
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}
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}
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protected override void ConfigCell(LevelCell pCell)
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{
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pCell.Init();
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pCell.DelClick = OnClickLevel;
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}
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private void OnClickLevel(int pLevelIndex)
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{
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DelClickLevel?.Invoke(pLevelIndex);
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}
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} |