46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public partial class Const
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{
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public static class Path
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{
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public static string GetFilm(int pLevelID)
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{
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return string.Format("Film/{0}", (pLevelID + 1).ToString());
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}
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public static string GetLevelIconBig(int pLevelID)
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{
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return string.Format("Image/LevelIcon_Big/{0}", (pLevelID + 1).ToString().PadLeft(3, '0'));
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}
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public static string GetLevelIconSmall(int pLevelID)
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{
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return string.Format("Image/LevelIcon_Small/{0}", (pLevelID + 1).ToString().PadLeft(3, '0'));
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}
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public static string GetLevelLogo(int pLevelID)
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{
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return string.Format("Image/LevelLogo/{0}", (pLevelID + 1).ToString().PadLeft(3, '0'));
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}
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public static string GetSoundPic(int pLevelID, int pSoundIndex)
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{
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string tLevelIDStr = (pLevelID + 1).ToString().PadLeft(3, '0');
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return string.Format("Image/SoundPic/{0}/{1}", tLevelIDStr, tLevelIDStr + "_" + (pSoundIndex + 1).ToString());
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}
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public static string GetSound(int pLevelID, int pSoundIndex)
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{
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string tLevelIDStr = (pLevelID + 1).ToString().PadLeft(3, '0');
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return string.Format("Audio/GameSound/{0}/{1}", tLevelIDStr, tLevelIDStr + "_" + (pSoundIndex + 1).ToString());
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}
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public static string GetNumPicA(string pNum)
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{
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return string.Format("Image/NumPic/NumA_{0}", pNum);
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}
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}
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} |