chicken_dy/Assets/Scripts/Init/InitLogic.cs

50 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class InitLogic : MonoBehaviour
{
private void Start()
{
Application.targetFrameRate = 60;
ToukaSDKManager.Instance.initAnalytics();
ToukaSDKManager.Instance.initAdsSDK();
#if UNITY_EDITOR
EnterGame();
#elif IOS_CN
TGTools.Instance.onAgreeHander += ShowAntiAddiction;
TGTools.Instance.ShowUserAgreementView("卡通剧情", "8");
#endif
}
private void ShowAntiAddiction()
{
TGTools.Instance.onAgreeHander -= ShowAntiAddiction;
ToukaUtils.InitTenjinFirst();
if (StaticOnlineParams.IsShowAuthViewOnlineParams.DefaultValue.Equals("1"))
{
TGiOSAdManager.Instance.onAntiSuccessHander += AntiSucceed;
TGiOSAdManager.Instance.ShowAntiView();
}
else
{
EnterGame();
}
}
private void AntiSucceed()
{
TGiOSAdManager.Instance.onAntiSuccessHander -= AntiSucceed;
EnterGame();
}
private void EnterGame()
{
SceneManager.LoadScene("Main");
}
}