chicken_dy/Assets/Plugins/ToukaGames/AnalyticsSDK/GameAnalytics/Plugins/Playmaker/SendDesignEvent.cs

40 lines
840 B
C#

#if false
using System;
using GameAnalyticsSDK;
using GameAnalyticsSDK.Events;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory("GameAnalytics")]
[Tooltip("Sends a design event message to the GameAnalytics server")]
[HelpUrl("https://hutonggames.fogbugz.com/default.asp?W1164")]
public class SendDesignEvent : FsmStateAction
{
[RequiredField]
[Tooltip("The event ID")]
public FsmString EventID;
[Tooltip("The event value")]
public FsmFloat EventValue;
public override void Reset()
{
EventID = new FsmString() { UseVariable = false };
EventValue = new FsmFloat() { UseVariable = true };
}
public override void OnEnter()
{
if (!EventValue.IsNone)
GA_Design.NewEvent(EventID.Value, EventValue.Value, null);
else
GA_Design.NewEvent(EventID.Value, null);
Finish();
}
}
}
#endif