40 lines
840 B
C#
40 lines
840 B
C#
#if false
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using System;
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using GameAnalyticsSDK;
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using GameAnalyticsSDK.Events;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory("GameAnalytics")]
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[Tooltip("Sends a design event message to the GameAnalytics server")]
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[HelpUrl("https://hutonggames.fogbugz.com/default.asp?W1164")]
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public class SendDesignEvent : FsmStateAction
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{
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[RequiredField]
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[Tooltip("The event ID")]
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public FsmString EventID;
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[Tooltip("The event value")]
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public FsmFloat EventValue;
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public override void Reset()
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{
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EventID = new FsmString() { UseVariable = false };
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EventValue = new FsmFloat() { UseVariable = true };
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}
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public override void OnEnter()
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{
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if (!EventValue.IsNone)
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GA_Design.NewEvent(EventID.Value, EventValue.Value, null);
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else
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GA_Design.NewEvent(EventID.Value, null);
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Finish();
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}
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}
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}
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#endif
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