40 lines
595 B
C#
40 lines
595 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BasePanel : MonoBehaviour
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{
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public bool IsOpened => gameObject.activeSelf;
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public void Open()
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{
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gameObject.SetActive(true);
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OnOpen();
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}
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protected virtual void OnOpen()
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{
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}
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public void Close()
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{
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gameObject.SetActive(false);
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OnClose();
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}
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protected virtual void OnClose()
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{
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}
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public void Focus(bool pFocus)
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{
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OnFocus(pFocus);
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}
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protected virtual void OnFocus(bool pFocus)
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{
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}
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} |