using System; using UnityEngine; #if !TOUKA_TEST #if UNITY_ANDROID public static partial class StaticStringsKey { // apple app id public const string APPLE_APP_ID = "1560492384"; // umeng public const string UMENG_APPKEY = "61ade15097ce9017802ca150"; public const string UMENG_CHANNELID = "Android"; // ga public const string GA_gameKey = "94c81066a5c5694eacaa8a2fda000dde"; public const string GA_secretKey = "de3f86f93cfa9a89fda3b8176a1acd4f34a1bd0e"; // tenjin public const string TENJIN_KEY = "PYOTVKJ4XZJHSMZW2V6GBQRCNXAFKWU2"; // review url public const string REVIEW_URL = "itms-apps://itunes.apple.com/app/id" + APPLE_APP_ID + "?action=write-review"; #region android暂时没用到,增加防止且平台报错 // 国内包 bundle id public const string BunldId_CN = ""; // 国内包 SDK 所需宏定义 - 【IOS_CN】(请自行补全游戏中需要的其他宏) public const string ScriptingDefineSymbols_CN = ";"; // 海外包 bundle id public const string BunldId_US = ""; // 海外包 SDK 所需宏定义 - 【】(请自行补全游戏中需要的其他宏) public const string ScriptingDefineSymbols_US = ""; #endregion } #endif #endif