using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Touka;
public class TKGUtils
{
///
/// 是否首次触达某个事件
///
///
///
public static bool IfFirstCheckPlayerPrefs(string _key)
{
var isFirstClick = GetPlayerPrefsIntByKey(_key) == 0;
SavePlayerPrefsIntByKeyValue(_key, 1);
return isFirstClick;
}
///
/// 本地存int
///
/// key 内部拼接了前缀:Touka_
///
///
///
///
public static int GetPlayerPrefsIntByKey(string _key, int _defaultValue = 0)
{
int value = PlayerPrefs.GetInt(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _defaultValue);
return value;
}
///
/// 本地取int
///
/// key 内部拼接了前缀:Touka_
///
///
///
public static void SavePlayerPrefsIntByKeyValue(string _key, int _newValue)
{
PlayerPrefs.SetInt(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _newValue);
PlayerPrefs.Save();
}
///
/// 本地存string
///
/// key 内部拼接了前缀:Touka_
///
///
///
///
public static string GetPlayerPrefsStringByKey(string _key, string _defaultValue = "")
{
string value = PlayerPrefs.GetString(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _defaultValue);
return value;
}
///
/// 本地取string
///
/// key 内部拼接了前缀:Touka_
///
///
///
public static void SavePlayerPrefsStringByKeyValue(string _key, string _newValue)
{
PlayerPrefs.SetString(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _newValue);
PlayerPrefs.Save();
}
///
/// 缓存当前时间
///
///
public static void SaveCurrTime2PlayerPrefs(string _key)
{
DateTime date1 = DateTime.Now;
string s1 = date1.ToString();
SavePlayerPrefsStringByKeyValue(_key, s1);
}
///
/// 缓存本地时间为string
///
///
///
public static void SaveCurrTime2PlayerPrefsWithStringDate(string _key, string _dateStr)
{
SavePlayerPrefsStringByKeyValue(_key, _dateStr);
}
///
/// 取出缓存string时间为 DateTime
///
///
///
public static DateTime GetDateTimeFromPlayerPrefs(string _key)
{
string firstDateValue = GetPlayerPrefsStringByKey(_key);
if (string.IsNullOrEmpty(firstDateValue))
{
return new DateTime(1990, 1, 1, 0, 0, 0);
}
DateTime dateOld = Convert.ToDateTime(firstDateValue);
return dateOld;
}
///
/// 判断是否为新用户
///
/// 距离首次登录时间间隔24h以内为新用户
///
///
public static bool isNewUser()
{
DateTime dateCurr = DateTime.Now;
string firstDateValue = GetPlayerPrefsStringByKey(StaticStringsPlayerPrefs.FirstLoginTime);
if (string.IsNullOrEmpty(firstDateValue))
{
Debug.Log("存的值为空,为新用户");
return true;
}
Debug.Log("读取出来的值: " + firstDateValue + " , 现在的时间值:" + dateCurr.ToString()); // 06/16/2019 19:46:57
DateTime dateOld = Convert.ToDateTime(firstDateValue);
TimeSpan timeSpan = dateCurr - dateOld;
Debug.Log("timeSpan.Seconds : " + timeSpan.TotalMinutes);
if (timeSpan.TotalMinutes >= 24 * 60)
{
Debug.Log("不是新用户了");
return false;
}
Debug.Log("是新用户");
return true;
}
///
/// equal double
///
///
///
///
public static bool equalDouble(double a, double b)
{
if ((a - b > -0.000001) && (a - b) < 0.000001)
return true;
else
return false;
}
///
/// Floats the equal.
///
/// true, if equal was floated, false otherwise.
/// The alpha component.
/// The blue component.
public static bool FloatEqual(float a, float b)
{
if ((a - b > -0.000001) && (a - b) < 0.000001)
{
return true;
}
else
{
return false;
}
}
public static string GetTodayDataStr()
{
string timeStr = DateTime.Now.ToString("yyyy-MM-dd");
return timeStr;
}
public static void OpenBrowserUrl(string _url)
{
Application.OpenURL(_url);
}
#region unity sdk only
public static void InitTenjinFirst()
{
ToukaUtils.InitTenjinFirst();
}
public static void ActiveAutoIV(bool pActive)
{
AutoIntersititialManager.Instance.ActiveLogic(pActive);
}
public static bool WillPlayInterstitial(bool pNormalIV = true)
{
return ToukaInterstitialTimer.Instance.CanShow(pNormalIV ? ToukaSDKManager.IVType.IV1 : ToukaSDKManager.IVType.IV2, true) && ToukaAdManager.Instance.IsReadyIntersitial();
}
#endregion
}