#if UNITY_WEBGL && WEBGL_WX using System; using System.Collections.Generic; using WeChatWASM; namespace HC { public class HCWXAccount : HCIAccount { public void Login(Action action) { HCDebugger.LogDebug("[HCWXAccount] [Login] Start"); WX.Login(new LoginOption { complete = generalCallbackResult => { HCDebugger.LogDebug($"[HCWXAccount] [Login] complete {generalCallbackResult.errMsg}"); }, fail = err => { HCDebugger.LogDebug($"[HCWXAccount] [Login] fail {err.errMsg} {err.errno}"); action?.Invoke(new HCLoginResult { code = -1, msg = err.errMsg }); }, success = result => { // 用户登录凭证(有效期五分钟)。开发者需要在开发者服务器后台调用 code2Session,使用 code 换取 openid、unionid、session_key 等信息 var resultCode = result.code; var resultErrMsg = result.errMsg; HCDebugger.LogDebug($"[HCWXAccount] [Login] success result code = {resultCode} result err msg = {resultErrMsg}"); action?.Invoke(new HCLoginResult() { code = 0, token = resultCode, userId = resultCode, ext = new Dictionary() }); }, }); } } } #endif