using System.Collections; using System.Collections.Generic; using UnityEngine; public class MainLogic : MonoBehaviour { private void Start() { PlayerData.Instance.CurrentLevel = PlayerData.Instance.UnlockedLevel; AudioManager.Instance.SetMusicOn(SettingData.Instance.IsMusicOn); AudioManager.Instance.SetSoundOn(SettingData.Instance.IsSoundOn); UIManager.Instance.OpenUI(); } }