#if UNITY_WEBGL && WEBGL_WX using System.Collections.Generic; using WeChatWASM; namespace HC { public class HCWXAppInfo : HCIAppInfo { public string GetBundleID() { return WX.GetAccountInfoSync().miniProgram.appId; } public string GetVersion() { return WX.GetAccountInfoSync().miniProgram.version; } public string GetModel() { return WX.GetSystemInfoSync().model; } public string GetBrand() { return WX.GetSystemInfoSync().brand; } public string GetLanguage() { return WX.GetSystemInfoSync().language; } public string GetSystemName() { return WX.GetSystemInfoSync().system; } public Dictionary GetBaseInfo() { var dictionary = new Dictionary { ["envVersion"] = WX.GetAccountInfoSync().miniProgram.envVersion }; return dictionary; } public string GetPlatform() { return "wechat_" + WX.GetSystemInfoSync().platform.ToLower(); } } } #endif