using UnityEngine; namespace HC { public class HCNativeAdUnit { public string AdUnit; public int Rows; public int Columns; public TextAnchor Anchor; public HCNativeAdUnit Fit; public bool IsFull; public HCNativeAdUnit(string adUnit, int rows, int columns, TextAnchor anchor = TextAnchor.MiddleCenter, HCNativeAdUnit fit = null,bool isFull = false) { AdUnit = adUnit; Rows = rows; Columns = columns; Anchor = anchor; Fit = fit; IsFull = isFull; } } }