# These are some examples of commonly ignored file patterns. # You should customize this list as applicable to your project. # Learn more about .gitignore: # https://www.atlassian.com/git/tutorials/saving-changes/gitignore # Node artifact files node_modules/ dist/ # Compiled Java class files *.class # Compiled Python bytecode *.py[cod] # Log files *.log # Maven target/ dist/ # JetBrains IDE .idea/ # Unit test reports TEST*.xml # Generated by MacOS .DS_Store # Generated by Windows Thumbs.db # Applications *.app *.exe *.war # Large media files *.mp4 *.tiff *.avi *.flv *.mov *.wmv # This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ /AssetsBundles/ /Assets/StreamingAssets/ /Assets/StreamingAssets.meta ~* # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ # Asset meta data should only be ignored when the corresponding asset is also ignored #!/[Aa]ssets/**/*.meta # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* #ToukaSDK /Assets/Plugins/ToukaGames/ADSSDK/ /Assets/Plugins/ToukaGames/ADSSDK.meta /Assets/MaxSdk/ /Assets/MaxSdk.meta /Assets/ExternalDependencyManager/ /Assets/ExternalDependencyManager.meta