diff --git a/Assets/Scripts/Core/AudioManager/AudioConfig.cs b/Assets/Scripts/Core/AudioManager/AudioConfig.cs index 57a8ed53..48df7387 100644 --- a/Assets/Scripts/Core/AudioManager/AudioConfig.cs +++ b/Assets/Scripts/Core/AudioManager/AudioConfig.cs @@ -12,11 +12,11 @@ public class AudioConfig : ConfigBase [Serializable] public class AudioPack { - public AudioType myType; + public AudioClipType myType; public List myClips; } -public enum AudioType +public enum AudioClipType { None = -1, diff --git a/Assets/Scripts/Core/AudioManager/AudioManager.cs b/Assets/Scripts/Core/AudioManager/AudioManager.cs index f2812c8d..b44e3d6b 100644 --- a/Assets/Scripts/Core/AudioManager/AudioManager.cs +++ b/Assets/Scripts/Core/AudioManager/AudioManager.cs @@ -8,7 +8,7 @@ public class AudioManager : D_MonoSingleton AudioSource mMusicPlayer; AudioSource mSoundPlayer; - private Dictionary> mAudioDic = new Dictionary>(); + private Dictionary> mAudioDic = new Dictionary>(); protected override void Initialize() { @@ -73,7 +73,7 @@ public class AudioManager : D_MonoSingleton mSoundPlayer.enabled = pIsOn; } - public void PlayBGMusic(AudioType pType, float pVolumeScale = 1) + public void PlayBGMusic(AudioClipType pType, float pVolumeScale = 1) { CheckMusicPlayer(); @@ -101,7 +101,7 @@ public class AudioManager : D_MonoSingleton } } - public void PlaySound(AudioType pType, float pVolumeScale = 1) + public void PlaySound(AudioClipType pType, float pVolumeScale = 1) { CheckSoundPlayer(); @@ -129,7 +129,7 @@ public class AudioManager : D_MonoSingleton } } - public void PlaySound3D(AudioSource pAudioSrc, AudioType pType) + public void PlaySound3D(AudioSource pAudioSrc, AudioClipType pType) { AudioClip tClip = GetClip(pType); if (tClip == null) @@ -141,7 +141,7 @@ public class AudioManager : D_MonoSingleton } } - public AudioSource PlaySoundLoop(AudioType pType, float pVolumeScale = 1) + public AudioSource PlaySoundLoop(AudioClipType pType, float pVolumeScale = 1) { AudioClip tClip = GetClip(pType); if (tClip == null) @@ -165,7 +165,7 @@ public class AudioManager : D_MonoSingleton Destroy(pAudioSrc); } - private AudioClip GetClip(AudioType pType) + private AudioClip GetClip(AudioClipType pType) { if (!mAudioDic.ContainsKey(pType) || mAudioDic[pType].Count == 0) return null; diff --git a/Assets/Scripts/Core/UITools/UIToggleSwap.cs b/Assets/Scripts/Core/UITools/UIToggleSwap.cs index b533c766..5b8a4523 100644 --- a/Assets/Scripts/Core/UITools/UIToggleSwap.cs +++ b/Assets/Scripts/Core/UITools/UIToggleSwap.cs @@ -26,7 +26,7 @@ public class UIToggleSwap : MonoBehaviour [SerializeField] GameObject mSignOn; [SerializeField] GameObject mSignOff; - [SerializeField] AudioType mClickSound = AudioType.None; + [SerializeField] AudioClipType mClickSound = AudioClipType.None; private Button mBtnClick; private bool mIsOn; diff --git a/Assets/Scripts/Game/GameLogic.cs b/Assets/Scripts/Game/GameLogic.cs index 2448069f..c61e7f6d 100644 --- a/Assets/Scripts/Game/GameLogic.cs +++ b/Assets/Scripts/Game/GameLogic.cs @@ -78,13 +78,13 @@ public class GameLogic : MonoBehaviour if (tEdData.IsGoodEnding) { PlayerData.Instance.UnlockNewLevel(); - AudioManager.Instance.PlaySound(AudioType.Win); + AudioManager.Instance.PlaySound(AudioClipType.Win); ToukaStageCommonEvent.Instance.StageSuccessEvent(PlayerData.Instance.CurrentLevel); } else { - AudioManager.Instance.PlaySound(AudioType.Lose); + AudioManager.Instance.PlaySound(AudioClipType.Lose); ToukaStageCommonEvent.Instance.StageFailureEvent(PlayerData.Instance.CurrentLevel); } @@ -92,7 +92,7 @@ public class GameLogic : MonoBehaviour } else { - AudioManager.Instance.PlaySound(AudioType.Lose); + AudioManager.Instance.PlaySound(AudioClipType.Lose); tUIResult.Init(PlayerData.Instance.CurrentLevelID, "", false, PlayerData.Instance.IsNextLevelPassed(), false, true); ToukaStageCommonEvent.Instance.StageFailureEvent(PlayerData.Instance.CurrentLevel); diff --git a/Assets/Scripts/UI/CustomControl/ButtonEndings.cs b/Assets/Scripts/UI/CustomControl/ButtonEndings.cs index 3ae564f4..72f2425c 100644 --- a/Assets/Scripts/UI/CustomControl/ButtonEndings.cs +++ b/Assets/Scripts/UI/CustomControl/ButtonEndings.cs @@ -26,7 +26,7 @@ public class ButtonEndings : MonoBehaviour private void Awake() { Button tBtn = GetComponent