native-android可以打包啦
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@ -47,7 +47,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -99,7 +99,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -99,7 +99,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -99,7 +99,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -99,7 +99,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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@ -47,7 +47,7 @@ TextureImporter:
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@ -87,7 +87,7 @@ TextureImporter:
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|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
@ -87,7 +87,7 @@ TextureImporter:
|
|||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 48
|
||||
textureFormat: 56
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
@ -99,7 +99,7 @@ TextureImporter:
|
|||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 47
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue