关卡解锁逻辑

This commit is contained in:
yangjing 2022-02-09 20:28:20 +08:00
parent ca27e3d915
commit 7026dd9f01
6 changed files with 32 additions and 50 deletions

View File

@ -82,7 +82,7 @@ AnimatorStateMachine:
m_Position: {x: -20, y: 420, z: 0}
- serializedVersion: 1
m_State: {fileID: 3836889060777042707}
m_Position: {x: 0, y: 590, z: 0}
m_Position: {x: 140, y: 520, z: 0}
- serializedVersion: 1
m_State: {fileID: -6102885615661990480}
m_Position: {x: -30, y: 570, z: 0}
@ -191,8 +191,7 @@ AnimatorState:
m_Name: 2_2_2
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1485549772310524228}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@ -374,8 +373,7 @@ AnimatorState:
m_Name: 0
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 869676249508705306}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@ -569,50 +567,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &869676249508705306
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 7665055686205544356}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 1
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1485549772310524228
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 3836889060777042707}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 1
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &3369929957660876854
AnimatorState:
serializedVersion: 6

View File

@ -64,6 +64,7 @@ public class GameLogic : MonoBehaviour
if (tEndingID >= 0)
{
PlayerData.Instance.AddEnding(PlayerData.Instance.CurrentLevelID, tEndingID);
PlayerData.Instance.UnlockNewLevel();
EndingData tEdData = tLvData.Endings[tEndingID];
tUIResult.Init(PlayerData.Instance.CurrentLevelID, tEdData.EndingName, tEdData.IsGoodEnding, false);

View File

@ -14,4 +14,10 @@ public class GameManager : D_MonoSingleton<GameManager>
{
SceneManager.LoadScene("Game");
}
public void NextLevel()
{
PlayerData.Instance.CurrentLevel++;
LoadGame();
}
}

View File

@ -18,6 +18,15 @@ public class PlayerData : StorageBase<PlayerData>
}
[SerializeField]private int mCurrentLevel = 1;
public int UnlockedLevel
{
get
{
return mUnlockedLevel;
}
}
[SerializeField] private int mUnlockedLevel = 1;
public int CurrentLevelID
{
get
@ -28,6 +37,14 @@ public class PlayerData : StorageBase<PlayerData>
[SerializeField] private Dictionary<int, List<int>> mEndingDic = new Dictionary<int, List<int>>();
public void UnlockNewLevel()
{
if (mUnlockedLevel < GameConfig.Instance.LevelSort.Count)
{
mUnlockedLevel++;
}
}
public bool AddEnding(int pLevelID, int pEndingID)
{
if (!mEndingDic.ContainsKey(pLevelID))

View File

@ -106,6 +106,10 @@ public class PanelGame : BasePanel
{
mGobPlay.SetActive(false);
mGobOpMask.SetActive(true);
for (int i = 0; i < mBtnSlots.Length; i++)
{
mBtnSlots[i].ShowCurrent(false);
}
mAni.ReadyPlay(0.5f);
TimerManager.Instance.Schedule(Action, 0.5f);

View File

@ -60,7 +60,7 @@ public class PanelResult : BasePanel
private void OnClickNext()
{
GameManager.Instance.LoadGame();
GameManager.Instance.NextLevel();
}
private void OnClickChoose()