增加新关卡,增加新需求

This commit is contained in:
yangjing 2022-04-01 22:07:21 +08:00
parent bb2ffb9ddf
commit 4419404591
94 changed files with 4358 additions and 3555 deletions

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View File

@ -36,10 +36,13 @@ public partial class Const
public static class AdsEvtValue public static class AdsEvtValue
{ {
public static string UnlockSound = "sound_unlock"; public static string UnlockSound = "sound_unlock";
public static string UnlockLevel = "level_unlock";
public static string GamingSelect = "gaming_select"; public static string GamingSelect = "gaming_select";
public static string EndRetry = "end_game_retry"; public static string EndRetry = "end_game_retry";
public static string EndNext = "end_game_next"; public static string EndNext = "end_game_next";
public static string EndSelect = "end_game_select"; public static string EndSelect = "end_game_select";
public static string EndSkip = "end_skip";
} }
} }

View File

@ -159,7 +159,7 @@ public abstract class PageView : MonoBehaviour, IBeginDragHandler, IEndDragHandl
protected abstract void ConfigCell(GameObject pCellGob, int pIndex); protected abstract void ConfigCell(GameObject pCellGob, int pIndex);
public void LoadData() public void LoadData(bool pKeepPage = false)
{ {
BeforeLoad(); BeforeLoad();
@ -168,6 +168,7 @@ public abstract class PageView : MonoBehaviour, IBeginDragHandler, IEndDragHandl
int tSplitCount = Mathf.Max(1, mPageCount); int tSplitCount = Mathf.Max(1, mPageCount);
float tDelta = tSplitCount > 1 ? (1f / (tSplitCount - 1)) : 1; float tDelta = tSplitCount > 1 ? (1f / (tSplitCount - 1)) : 1;
posList.Clear();
for (int i = 0; i < tSplitCount; i++) for (int i = 0; i < tSplitCount; i++)
{ {
posList.Add(tDelta * i); posList.Add(tDelta * i);
@ -186,8 +187,22 @@ public abstract class PageView : MonoBehaviour, IBeginDragHandler, IEndDragHandl
mSpotView.Init(mPageCount); mSpotView.Init(mPageCount);
} }
if (pKeepPage)
{
if (currentPageIndex >= mPageCount)
{
PageTo(mPageCount - 1, false);
}
else
{
PageTo(currentPageIndex, false);
}
}
else
{
PageTo(0, false); PageTo(0, false);
} }
}
private GameObject GetCell(int pCellIndex) private GameObject GetCell(int pCellIndex)
{ {

View File

@ -47,9 +47,11 @@ public class PlayerData : StorageBase<PlayerData>
[SerializeField] private Dictionary<int, List<int>> mEndingDic = new Dictionary<int, List<int>>(); [SerializeField] private Dictionary<int, List<int>> mEndingDic = new Dictionary<int, List<int>>();
[SerializeField] private Dictionary<int, List<int>> mEndingAdTipDic = new Dictionary<int, List<int>>(); [SerializeField] private Dictionary<int, List<int>> mEndingAdTipDic = new Dictionary<int, List<int>>();
public void UnlockNewLevel() public void UnlockNewLevel(bool pCheckCurrent = true)
{ {
if (mCurrentLevel == mUnlockedLevel && mUnlockedLevel < GameConfig.Instance.LevelSort.Count) bool tUnlockable = !pCheckCurrent || (mCurrentLevel == mUnlockedLevel);
if (tUnlockable && mUnlockedLevel < GameConfig.Instance.LevelSort.Count)
{ {
mUnlockedLevel++; mUnlockedLevel++;
Save(); Save();

View File

@ -20,6 +20,8 @@ public class LevelCell : MonoBehaviour
[SerializeField] Image mImgProgress; [SerializeField] Image mImgProgress;
[SerializeField] GameObject mGobCurrent; [SerializeField] GameObject mGobCurrent;
[SerializeField] Button mBtnUnlock;
[SerializeField] GameObject mGobEmpty; [SerializeField] GameObject mGobEmpty;
[SerializeField] Button mBtnComingSoon; [SerializeField] Button mBtnComingSoon;
[SerializeField] Image mImgComingSoon; [SerializeField] Image mImgComingSoon;
@ -30,6 +32,7 @@ public class LevelCell : MonoBehaviour
private void Awake() private void Awake()
{ {
UIUtils.BindBtn(mBtnBg, OnClickBg); UIUtils.BindBtn(mBtnBg, OnClickBg);
UIUtils.BindBtn(mBtnUnlock, OnClickBg);
UIUtils.BindBtn(mBtnComingSoon, OnClickComingSoon, AudioClipType.New); UIUtils.BindBtn(mBtnComingSoon, OnClickComingSoon, AudioClipType.New);
} }
@ -56,6 +59,7 @@ public class LevelCell : MonoBehaviour
mImgProgress.fillAmount = (float)tUnlockedEndingCount / tLvData.Endings.Count; mImgProgress.fillAmount = (float)tUnlockedEndingCount / tLvData.Endings.Count;
mBtnBg.gameObject.SetActive(true); mBtnBg.gameObject.SetActive(true);
mBtnUnlock.gameObject.SetActive(false);
mGobEmpty.SetActive(false); mGobEmpty.SetActive(false);
mBtnComingSoon.gameObject.SetActive(false); mBtnComingSoon.gameObject.SetActive(false);
} }
@ -66,9 +70,18 @@ public class LevelCell : MonoBehaviour
//mGobCurrent.SetActive(pShow); //mGobCurrent.SetActive(pShow);
} }
public void SetUnlock()
{
mBtnBg.gameObject.SetActive(false);
mBtnUnlock.gameObject.SetActive(true);
mGobEmpty.SetActive(false);
mBtnComingSoon.gameObject.SetActive(false);
}
public void SetEmpty() public void SetEmpty()
{ {
mBtnBg.gameObject.SetActive(false); mBtnBg.gameObject.SetActive(false);
mBtnUnlock.gameObject.SetActive(false);
mGobEmpty.SetActive(true); mGobEmpty.SetActive(true);
mBtnComingSoon.gameObject.SetActive(false); mBtnComingSoon.gameObject.SetActive(false);
} }
@ -76,6 +89,7 @@ public class LevelCell : MonoBehaviour
public void SetComingSoon() public void SetComingSoon()
{ {
mBtnBg.gameObject.SetActive(false); mBtnBg.gameObject.SetActive(false);
mBtnUnlock.gameObject.SetActive(false);
mGobEmpty.SetActive(false); mGobEmpty.SetActive(false);
mBtnComingSoon.gameObject.SetActive(true); mBtnComingSoon.gameObject.SetActive(true);
} }

View File

@ -36,7 +36,7 @@ public class LevelPage : PageView
{ {
int tTotalCount = GameConfig.Instance.LevelSort.Count + 1;//add coming soon int tTotalCount = GameConfig.Instance.LevelSort.Count + 1;//add coming soon
int tUnlockedCount = PlayerData.Instance.UnlockedLevel; int tUnlockedCount = PlayerData.Instance.UnlockedLevel;
int tEnoughCount = ((tUnlockedCount - 1) / CountPerPage + 1) * CountPerPage; int tEnoughCount = (tUnlockedCount / CountPerPage + 1) * CountPerPage;//add next to unlock
return Mathf.Min(tTotalCount, tEnoughCount); return Mathf.Min(tTotalCount, tEnoughCount);
} }
@ -55,9 +55,17 @@ public class LevelPage : PageView
else else
{ {
if (pIndex < GameConfig.Instance.LevelSort.Count) if (pIndex < GameConfig.Instance.LevelSort.Count)
{
if (pIndex == PlayerData.Instance.UnlockedLevel)
{
tCell.SetUnlock();
tCell.DelClick = OnClickUnlockLevel;
}
else
{ {
tCell.SetEmpty(); tCell.SetEmpty();
} }
}
else else
{ {
tCell.SetComingSoon(); tCell.SetComingSoon();
@ -78,6 +86,15 @@ public class LevelPage : PageView
DelClickLevel?.Invoke(pLevelIndex); DelClickLevel?.Invoke(pLevelIndex);
} }
private void OnClickUnlockLevel(int pLevelIndex)
{
ToukaSDKManager.Instance.PlayRewardAd(Const.AdsEvtValue.UnlockLevel, () =>
{
PlayerData.Instance.UnlockNewLevel(false);
LoadData(true);
});
}
private void PageChanged(int pPageIndex) private void PageChanged(int pPageIndex)
{ {
mGobLeftArrow.SetActive(pPageIndex > 0); mGobLeftArrow.SetActive(pPageIndex > 0);

View File

@ -12,6 +12,7 @@ public class PanelGame : BasePanel
[SerializeField] LevelOpening mLvOpening; [SerializeField] LevelOpening mLvOpening;
[SerializeField] Text mTxtTitle; [SerializeField] Text mTxtTitle;
[SerializeField] Button mBtnTip;
[SerializeField] Button mBtnMoreGame; [SerializeField] Button mBtnMoreGame;
[SerializeField] Button mBtnLevel; [SerializeField] Button mBtnLevel;
[SerializeField] Button mBtnMenu; [SerializeField] Button mBtnMenu;
@ -40,6 +41,7 @@ public class PanelGame : BasePanel
private void Awake() private void Awake()
{ {
UIUtils.BindBtn(mBtnTip, OnClickEndings);
UIUtils.BindBtn(mBtnMoreGame, OnClickMoreGame); UIUtils.BindBtn(mBtnMoreGame, OnClickMoreGame);
UIUtils.BindBtn(mBtnLevel, OnClickLevel, AudioClipType.Click_Normal); UIUtils.BindBtn(mBtnLevel, OnClickLevel, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnMenu, OnClickMenu, AudioClipType.Click_Tip); UIUtils.BindBtn(mBtnMenu, OnClickMenu, AudioClipType.Click_Tip);
@ -61,6 +63,12 @@ public class PanelGame : BasePanel
mLvOpening.gameObject.SetActive(false); mLvOpening.gameObject.SetActive(false);
ShowStage(); ShowStage();
} }
#if ANDROID_TW
mBtnMoreGame.gameObject.SetActive(false);
#else
mBtnMoreGame.gameObject.SetActive(true);
#endif
} }
public void RiseSlot(int pIndex) public void RiseSlot(int pIndex)

View File

@ -17,15 +17,20 @@ public class PanelResult : BasePanel
[SerializeField] GameObject mGobLoseFace; [SerializeField] GameObject mGobLoseFace;
[SerializeField] GameObject mGobWinBtns; [SerializeField] GameObject mGobWinBtns;
[SerializeField] GameObject mGobOtherBtns; [SerializeField] GameObject mGobLoseBtns;
[SerializeField] GameObject mGobFx; [SerializeField] GameObject mGobFx;
[SerializeField] Button mBtnLevel;
[SerializeField] Button mBtnAgain1; [SerializeField] Button mBtnAgain1;
[SerializeField] Button mBtnAgain2;
[SerializeField] Button mBtnNext; [SerializeField] Button mBtnNext;
[SerializeField] Button mBtnChoose; [SerializeField] Button mBtnChoose;
[SerializeField] Button mBtnAgain2;
[SerializeField] Button mBtnTip;
[SerializeField] Button mBtnSkip;
[SerializeField] ButtonEndings mBtnEndings; [SerializeField] ButtonEndings mBtnEndings;
private bool mReviewShowed = false; private bool mReviewShowed = false;
@ -33,11 +38,16 @@ public class PanelResult : BasePanel
private void Awake() private void Awake()
{ {
UIUtils.BindBtn(mBtnLevel, OnClickChoose, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnAgain1, OnClickAgain, AudioClipType.Click_Normal); UIUtils.BindBtn(mBtnAgain1, OnClickAgain, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnAgain2, OnClickAgain, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnNext, OnClickNext, AudioClipType.Click_Normal); UIUtils.BindBtn(mBtnNext, OnClickNext, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnChoose, OnClickChoose, AudioClipType.Click_Normal); UIUtils.BindBtn(mBtnChoose, OnClickChoose, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnAgain2, OnClickAgain, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnTip, OnClickEndings, AudioClipType.Click_Normal);
UIUtils.BindBtn(mBtnSkip, OnClickSkip, AudioClipType.Click_Normal);
mBtnEndings.DelClick = OnClickEndings; mBtnEndings.DelClick = OnClickEndings;
} }
@ -58,8 +68,13 @@ public class PanelResult : BasePanel
mGobWinFace.SetActive(pIsWin); mGobWinFace.SetActive(pIsWin);
mGobLoseFace.SetActive(!pIsWin); mGobLoseFace.SetActive(!pIsWin);
mGobWinBtns.SetActive(!pNextLevelClear && pIsWin); mGobWinBtns.SetActive(pIsWin);
mGobOtherBtns.SetActive(pNextLevelClear || !pIsWin); mGobLoseBtns.SetActive(!pIsWin);
mBtnNext.gameObject.SetActive(!pNextLevelClear);
mBtnChoose.gameObject.SetActive(pNextLevelClear);
mBtnSkip.gameObject.SetActive(PlayerData.Instance.CurrentLevel >= PlayerData.Instance.UnlockedLevel);
LevelData tLvData = GameConfig.Instance.GetLevelData(pLevelID); LevelData tLvData = GameConfig.Instance.GetLevelData(pLevelID);
mBtnEndings.Init(pLevelID, PlayerData.Instance.EndingCountOfLevel(pLevelID), tLvData.Endings.Count); mBtnEndings.Init(pLevelID, PlayerData.Instance.EndingCountOfLevel(pLevelID), tLvData.Endings.Count);
@ -134,4 +149,13 @@ public class PanelResult : BasePanel
PanelEndings tUIEndings = UIManager.Instance.OpenUI<PanelEndings>(); PanelEndings tUIEndings = UIManager.Instance.OpenUI<PanelEndings>();
tUIEndings.Init(PlayerData.Instance.CurrentLevelID); tUIEndings.Init(PlayerData.Instance.CurrentLevelID);
} }
private void OnClickSkip()
{
ToukaSDKManager.Instance.PlayRewardAd(Const.AdsEvtValue.EndSkip, () =>
{
PlayerData.Instance.UnlockNewLevel();
GameManager.Instance.NextLevel();
});
}
} }