2022-01-26 07:46:33 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2022-02-11 09:03:26 +00:00
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using UnityEngine.SceneManagement;
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2022-01-26 07:46:33 +00:00
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public class InitLogic : MonoBehaviour
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{
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private void Start()
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{
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SceneManager.LoadScene("Main");
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2022-01-26 07:46:33 +00:00
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}
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2022-02-11 09:03:26 +00:00
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}
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