26 lines
		
	
	
		
			551 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			551 B
		
	
	
	
		
			C#
		
	
	
	
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								using System;
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								using UnityEngine;
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								public class TenjinMopubIntegration
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								{
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								    private static bool _subscribed = false;
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								    public TenjinMopubIntegration()
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								    {
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								    }
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								    public static void ListenForImpressions(Action<string> callback)
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								    {
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								#if tenjin_mopub_enabled
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								        if (_subscribed)
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								        {
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								            Debug.Log("Ignoring duplicate mopub subscription");
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								            return;
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								        }
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								        MoPubManager.OnImpressionTrackedEvent += (arg1, arg2) => callback(arg2.JsonRepresentation);
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								        _subscribed = true;
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								#endif
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								    }
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								}
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